Some reasonable Malzahar changes to make him viable without breaking him...
As the title says...
is currently sitting at a 51%-52% win rate:
http://na.op.gg/champion/malzahar/statistics/mid
https://champion.gg/champion/Malzahar/Middle?league=
As
's issues that he faces that I could see is mainly in his passive and his ultimate, so I felt like he could use a new passive and some changes to his ultimate to make him viable again - with some changes to Malefic Visions.
New Passive: Void Shift
Voidlings mark enemy champions for 5 seconds (the mark is refreshed by each voidling basic attack); the next ability cast (excluding Void Swarm) deals 3% (2% per 100 AP scaling) of the target's current health in magic damage.
W: Void Swarm
Damage increased from 5-64.5 (based on level) to 60/70/80/90/100 magic damage
AP scaling increased from 20% to 40%
AD scaling increased from 40% to 60%
Voidling duration increased from 8/8/9/9/10 to 10/12/14/16 seconds
Voidling health increased from 65-201 to 104-301 (based on level)
E: Malefic Visions
Damage increased from 80/115/150/185/220 to 115/150/185/220/255
New Effect Malefic Visions reduces enemy champions attack damage by 15/20/25/30/35
R: Nether Grasp
Damage increased from 125/200/275 to 200/275/350
The changes I've decided for
is to make him more of a lane bully type champion.