Nexus Blitz Thoughts @Riot

ak521·8/15/2018, 11:03:32 PM·3 votes·1,757 views

I just played a game of Nexus Blitz

and I have to say it's very dissappointing.

The turrets fall in minutes and it's really confusing when the events come. I tried to flash away during a snowball fight.. and I couldn't. When you spawn, you're in this corner where there is a bad wall animation https://imgur.com/a/ym6MmhO The brushes are tiny and hard to see. Whenever an enemy comes out of them, it seems like they came out of nowhere. I wish I screenshotted this but when you play it you will see. I confused the nexus for an inhibitor lol

I am using low/very low graphics so my laptop can handle it btw

Game time was 15:05, though. Good timing

@Riot why is this so confusing?

2 Comments

Nalisai8/16/2018, 12:22:01 AM2 votes

I agree. Also, It's too snowbally. Someone in one of my games compared it to ARAM with a jungle and it makes sense - you can't farm unless you're in the jungle, so you NEED to be snowbally or you'll just get your arse handed to you.

Thoughts so far:

  • Make the base cannon permanent. More people launch themselves into bad situations than good ones that I've seen and it's fun.
  • Shrink the top of the map a bit. It LOOKS like there should be three lanes (there IS a tower up there) but there isn't. Tried spawning Herald pretty much on top of the top tower and it went mid. Also no minions attack that tower.
  • Start the game like ARAM - 1400 gold and level 3. Gives more of a chance to people who don't build situationally a bit of a chance to come back (If they can rebuild in like 2 minutes). Otherwise you'll need to do something about gold generation so anyone who isn't getting a ton of kills has an option to buy items to stay mildly relevant, or find a way to make the lanes more 'farmable'. There are a LOT of gaps and tiny bushes to try to stay safe near, especially since right now everyone is basically playing as roving bands rather than laning.
  • Stick to one or maybe two types of events for the sake of clarity. The shrinking fire is nice but I respawned into the ring and died before I could leave base. (Also, instead of execute it just says you killed yourself). The Teemo loot thing is fun unless there's a Teemo on one team - opposing team sees it and runs rather than fight it. The 'contest a point' is probably the best IMO, but needs to be displayed better on the map and be a bit bigger, otherwise you'll need to ban AoE master's like Veigar or Brand or just hand out free kills.
  • It doesn't match the stated intent of two lanes with a jungle - more free for all and whichever jungle team is taking camps instead of team fighting loses (which only happens for the first 2 minutes anyhow before they both have life steal and attack speed).
  • Would probably work better as a 4 v 4 (2 jungle 2 lane) or 6 v 6 ( 2 jungle 4 lane (2 per lane)).
  • Overall I think it would be better as a format for class types - all tanks or something (Godzilla King of All Monsters comes to mind). That may make it too much like Ascension though. Maybe this is your 'Battle Royale' ... All players vote for a role and all chosen champs have to be categorized as that role to be used. Synced up with the new ranked roll out that could be nice. Otherwise, it should have:
  • BANS. Each player gets one ban, alternating between teams, but leave it blind so you don't limit selection.
  • The items/itemization options here are better than SR. Move them all back please. More diversity in build paths makes games more interesting.
Manslayer8/20/2018, 9:30:08 PM1 votes

To me Nexus Blitz is just a really bad version of Dominion.

They also need to fix battle royale and make it so it spawn each team at base with around 8 seconds or so to buy and heal.