Ok, I can't hide it anymore. I'd feel too dirty if I did.
I'm a Heimer main, so this is kinda painful to admit ... mostly because I don't want it to get nerfed. But I have to. I simply have to.
Rylai's is completely and utterly broken on Heimerdinger!! Yes, beams and the regular pellet shots proc the slow. The pellet shots proc the 20% multi-hit slow. The beams proc the 40% AoE slow. The missiles from "W" proc the 40% AoE slow. The RW for the upgraded missiles all proc the 40% stun.
Before, the normal pellet shots would not proc the slow. Only the beam would proc for the rather pitiful 15% slow. Now, the normal pellets do proc, and anyone who enters the pool of turrets are not only going to hurt a lot as usual, but they will be inflicted with a perma-slow Ashe wishes she had.
_Though ... of course, this is only an issue if you don't follow the rule of respecting Heimer's space, seeing as he IS the master of zone control for a reason. _ His turrets can still be handled easily enough treating them the same way as before (using long range + AoE abilities to nuke them). However, that 40% slow is just a tad bit too strong. I've been able to chase down enemies by hitting them with my missiles, slowing them down by 40% for a whole second. That's not something I should be able to do as Heimer.
I'm thinking that the best way to fix the slows is to lower them by these amounts:
- multi-hit from 20% to 15%
- AoE from 40% to 30%.
What do you guys think? Who else is Rylai's completely broken on? Why was Rylai's made this powerful? rofl