Suggestion: Can we get some more clarity on Teemo's mushroom explosion radius?

Xenohaz·2/20/2018, 10:28:48 PM·3 votes·1,038 views

Hey all. I know that with the new champ announcement a post like this might not get much attention, but I wanted to bring up something that's been bugging me the last few weeks regarding everyone's (least) favorite little yordle hellion, Teemo.

When Teemo's mushrooms explode, the actual clarity of the radius of the explosion seems to vary based on what skin is being used. For instance, when you look at the Omega Squad mushroom explosion, there's a very nice circle outlining the radius of the AoE (image credit: Surrender @ 20). You can see the same idea with the Little Devil skin here. Again, there's a visible outline (image credit: screenshot from SkinSpotlights).

On most of Teemo's other skins (including his default appearance), however, there's no outline, as seen here for the Recon Teemo Skin (credit: SkinSpotlights again). There's just a poofy cloud visual effect. I don't know if it would be a huge dedication of resources or not worth the time/effort, but could we get a similar outline on the mushrooms for Teemo's other skins? I think this could be a big help to newer players who can't necessarily eyeball the distance as effectively.

Thanks for reading, I hope you have a nice day!

1 Comments

DanniiDarkness3/17/2018, 8:53:11 AM2 votes

This would be good. I'm not in game atm, so I can't check this - but I would assume hovering over the ability gives you the throwing distance of the shroom? Does holding R down (quickcast + indicators) show you the same distance?

The LoLWiki says that the effect radius is a set 200 units, but I would swear that the size grows you rank it up.

The throw radius in the pic below (taken from YouTube), is supposedly 900 units at rank 3. https://i.imgur.com/mrulQHa.png

A split second before exploding the shroom/minion positions are set up like below. https://imgur.com/CUhfTje.png

In the explosion that follows, the cannon is affected but the minion just above it is not. This would indicate that the explosion radius is approximately at its maximum at the cannon. Doing a little eyeballing between the two pictures with the knowledge that the large throw radius in the first image is equal to 900 units, the cannon would be around 300-400 units at a guess. It's certainly more than 1/4 of the throw distance, that's for sure, which would make it 225 units at least. Not to mention just going from experience (not a lot with Teemo tbh), but pretty sure the radius of rank 1 shroom is teensy.

I shall look to do some tests with the practice tool when I am able to.