My Ideas on How to Fix the 4 Reworks (At least a little)

Zoomer Darius·8/5/2015, 11:57:42 PM·1 votes·694 views

So, Skarner's rework is the first one that should probably be talked about. If he were to even just get the movement speed back on his Q, he would be in a good place. So, if that could be added back, and maybe the Q cooldown going down by a little bit more than .25, while perhaps nerfing down the spire bonuses to balance it.

For Darius, if the bloodrage AD was to be lowered by even half, it would still be good, and maybe just give him a bit more movement speed now that his Q depends on his positioning/movement more than it previously did. Also, if the delay on his Q could be just a tad shorter, it would help with precision and also still keep the feeling of a massive axe being swung around. This would also help him outside of lane as well.

For Garen, if his W passive were to return to being percentage resistances, and make his E slow a bit less substantial, so that he can still keep up with people. Maybe 5%, that way he can't constantly keep up with you, yet he isn't left behind in the dust. I feel that would help him to make better use of his new-found true damage, and also help him remain the lane bully he's meant to be.

For Mordekaiser...I'm borderline lost. He's so awkward that it's too hard for me to even try and figure out a fix.

5 Comments

White Wolf Ghost8/6/2015, 12:11:42 AM1 votes

it would be cool if he could ride the summoned dragon gaining move speed and attack speed for the dragon but he cant cast abilities while riding it.

Critmaster Garen8/6/2015, 12:27:42 AM1 votes

honestly, i hope they will just can the garen rework entirely.

i appreciate the thought of trying to add something unique to his kit and that they put some efford into the champion, but its just not gonna work out like this. this is nothing to feel bad about, but the concept of his rework wont bring an actual improvement to the champion. and that should be the goal from the start. not just to give him something unique but dysfunctional, but to give him something unique that improves him.

and before they do a rework on that scale, they might want to rethink pulling their surveys off aram games. especially with such a cheap champion, chances are high that the people youre asking are not very invested into the champion and have little actual experience with him.

yea, i have all the 450ip champions too, and i sometimes roll them in aram games. that doesnt mean that i actually play them a lot or have much game knowledge about them all.

Critmaster Garen8/6/2015, 12:37:40 AM1 votes

i mean i have to add, that there are some parts of the changes that are kindof cool. like the increasing spin ticks and even though im alone with this opinion, the flat resistance bonus on his w passive.

i think it actually creates more build diversity for him, as he doesnt have 2 item slots locked up for big resiatance items anymore and can build another damage item or another health item instead without losing out on bonus resistances. or one of the new bruiser items.

but the cuts they make on other ends to make these changes happening, remove elements from the champion, that make him fun. and they take some of the worst and most frustrating elements and make them even worse. like the slow on his e.

the increased build diversity they would be opening up with the changes to the w passive are killed in the same bundle of changes by removing the crit scaling and some of his most effective and fun items. especially ghistblade is a huge loss for him, since the item feels good to use.

q + spin into ghostblade active to auto attack, then into q + spin was a bread and butter combination for me in teamfights. the movement speed on the active was great for split pushing, sticking, escaping. you name it. and lets not forget the attack speed is good to take out turrets. its overall a very impactful and versatile item.

losing all of these options is simply not worth it.