Heimerdinger's hp regen took a serious hit with preseason changes.

Drinniol·11/24/2014, 10:48:56 PM·6 votes·1,773 views

So, Heimerdinger used to benefit from his passive, but had no innate regen. This wouldn't work with the new regen items, so they removed his benefitting from his own passive (which starts at 10 hp/5) and gave him 10 hp/5.

The problem with this is that Heimer's passive scales to 30 hp/5 as he levels up. So Heimer is now missing up to 20 hp/5 as he levels, which is fairly substantial.

The obvious solution is just to have Heimer benefit from his passive upgrades (i.e. he still has 10 hp/5 base so he can benefit from regen items, but when his passive upgrades he gets additional hp/5. In other words, make him benefit from his passive again, but 10 hp/5 less for him than his allies). This will bring Heimer's hp regen back to prepatch levels.

Please, the Dinger needs you to raise your dongers now more than ever. Give him back his hp/5!

8 Comments

Kowe The Ewok11/24/2014, 10:57:38 PM4 votes

Heimerdinger has so many issues (24s CD turrets dieing to a single 4s CD Syndra Q wtf...)..

It's just saddening that Riot keeps stealth nerfing him. He's possibly the most innovative, yet underpowered champion in the league. (Innovation these days sadly often means overloaded kits like CertainlyT's champions tend to have it)

Baval11/25/2014, 3:20:36 AM3 votes

Heimer has scaling HP5. He has pretty much the exact same values at all levels, only he can now build a single Rejuv bead and increase it to well over 40hp5. Like 60hp5

see: http://leagueoflegends.wikia.com/wiki/Heimerdinger Health regen. 11.0 – 40.8

His health scaling is basically the same at all levels of play, plus better at levels where his passive hasnt ranked up yet and he scales obscenely with health regen items.

For comparison, this is Mundos: Health regen. 7.8 – 20.5

OneSlickPhony11/25/2014, 3:03:02 AM2 votes

How could they do this to my favorite mid laner... -_-