Heimerdinger's hp regen took a serious hit with preseason changes.

Drinniol··6 votes·1,773 views

So, Heimerdinger used to benefit from his passive, but had no innate regen. This wouldn't work with the new regen items, so they removed his benefitting from his own passive (which starts at 10 hp/5) and gave him 10 hp/5.

The problem with this is that Heimer's passive scales to 30 hp/5 as he levels up. So Heimer is now missing up to 20 hp/5 as he levels, which is fairly substantial.

The obvious solution is just to have Heimer benefit from his passive upgrades (i.e. he still has 10 hp/5 base so he can benefit from regen items, but when his passive upgrades he gets additional hp/5. In other words, make him benefit from his passive again, but 10 hp/5 less for him than his allies). This will bring Heimer's hp regen back to prepatch levels.

Please, the Dinger needs you to raise your dongers now more than ever. Give him back his hp/5!

8 Comments

Kowe The Ewok4 votes

Heimerdinger has so many issues (24s CD turrets dieing to a single 4s CD Syndra Q wtf...)..

It's just saddening that Riot keeps stealth nerfing him. He's possibly the most innovative, yet underpowered champion in the league. (Innovation these days sadly often means overloaded kits like CertainlyT's champions tend to have it)

Drinniol1 votes

I call this Shaco box syndrome - where a summonable minion that can take a few hits early game just completely fails to scale into lategame when damages tentuple and teamfight AoE flies everywhere.

There is, of course, the Zyra solution - but I hate that. It's dumb as heck to be critting for thousands on plants and having them die just as fast as if you did 2 damage.

Heimer's turret HP scales with AP - but just at not nearly a good enough ratio considering their AP/Armor values. Increase the scaling on any of those, and they'd be fine.

Kowe The Ewok1 votes

I actually like the ZYra solution. Imho it's not only a scaling issue. It has a bad start to begin with. On a sidenote it's saddening how fast normal creeps take Heimer's turrets down.

Baval3 votes

Heimer has scaling HP5. He has pretty much the exact same values at all levels, only he can now build a single Rejuv bead and increase it to well over 40hp5. Like 60hp5

see: http://leagueoflegends.wikia.com/wiki/Heimerdinger Health regen. 11.0 – 40.8

His health scaling is basically the same at all levels of play, plus better at levels where his passive hasnt ranked up yet and he scales obscenely with health regen items.

For comparison, this is Mundos: Health regen. 7.8 – 20.5

Drinniol1 votes

I'm not sure I trust the wiki. It's been wrong a lot of times. In game it seemed lower, but I didn't do the math specifically to check. I will post back after checking in game.

Drinniol2 votes

OK just tried it in a bot game and you're right! So this thread was pointless. Thank you for pointing out my error. I'm glad to be wrong in this case.

Baval1 votes

sure thing, i went through the same crisis when I saw the changes.

OneSlickPhony2 votes

How could they do this to my favorite mid laner... -_-

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