A new rune for Sorcery
As the title says...
As many DoT/DPS champions, such as
,
,
,
, and
, etc., are struggling and are usually forced to take Aery; so I thought of an idea to bring back Deathfire Touch... But a much better version than the old and much more superior than Electrocute and Conqueror.
Rune: Deathfire Touch
Tree: Sorcery
Effect: Dealing ability damage on enemy champions applies a burn and grievous wounds dealing 4/6/8% (60% AP scaling) (Levels 1, 7, and 13) of the target's maximum health in true damage per second up to 6 seconds all ranks for a maximum of 24/36/48% (Levels 1, 7, and 13) damage.
Cooldown: 30/25/20 seconds (Levels 1, 7, and 13); abilities reduce Deathfire Touch's cooldown by 3 seconds all ranks
By only putting an AP scaling to the new and improved Deathfire Touch will only allow AP champions to use it the most effectively and would be a waste for AD champions - giving AP champions an advantage for once.