LoL has the worst "matchmaking" I've ever seen in a video game
[The roundtable video on Youtube is pretty famous for someone telling RIOT how terribly their dynamic queue is. There was that guy in the video, that incompetent guy, apparently the "lead designer" of the "matchmaking". (Whatever stupid job that is, probably next to a car park supervisor or facility management assistent).
And he said that "99 out of 100 games in low ELO are good matches". Well, I have been biting the table with the last couple of games (on this account, so don't bother watching) and I even took the screenshots after the 10th minute and before the 20th minute mark. So it means: The matchmaking sucks big times, it's no snowballing and no bot games (because several champions are not available as bots).
The result of this blatant lie and RIOT's experiments is ridiculous. No wonder why people leave and flame. When you read the matchmaking FAQ, it's just a punch in the face. BTW, the majority of the examples in the picture were WON by me, but I stopped at screen 42 (going down) because it proves the point already. I have 41 more great examples of "MATCH FOUND" idiocy in one of the world's largest video games. All taken in the last 4 weeks...
These games are ridiculously imbalances stomp shits game for game, and it never stops, because of an MMR that can not work because it has been watered down by premades, dynamic queue, handicaps etc. GET BACK TO THE ROOTS, RIOT. JUDGE PLAYER OFF THEIR SKILL, NOT OF THE SKILL OF OTHERS AND THEIR PREMADES THAT ARE PULLED OUT OF THE "MATCHMAKING'S" ASS BECAUSE OF DYNAMIC QUEUE.
http://img5.fotos-hochladen.net/uploads/fuckyouriotk5r9hxg3bm.jpg