Gangplank... sucks? Your thoughts please.
I totally think he sucks. I wait through my favorite champion being "dead" to find him reborn as a different champion.. who is no longer my favorite. No stacking slows, no area MS and dmg buff, no passive dmg and MS buff. He used to be the team captain, a fantastic support in team fights that could not be stopped and one of the best chasers in the game... and now he's a trap layer and the traps aren't even stealthed. Also he better be in a solo lane if he wants to get 500 coins to buff his ult up, cause there's not enough monsters in the jungle for it. But he no longer has the mobility for jungle, and though his q still works well with relic shield he can't get 500 coins with that... not to mention he has no slow and haste mechanic, so he'd be a useless support. His capacity has been limited to be only in top lane or mid, where he was once adaptable to any situation. What's his character about now? a layer of obvious traps that can't be detonated for 4 seconds unless you want to stop to attack it 3 times, who's primarily melee with a 2 sec speed boost every 15 seconds, who can strip cc effects but has no cc of his own. He feels so weak in game play. Are you supposed to build him like an adc? that's been fun in ARAM but way lack luster. He's was a mobile, gap-closing, slowing, chaser bruiser that dealt dmg without building it, and he's a completely different champion now. Please say that this GP is actually just a Piltover mech GP assembled to re-establish some order to Bilgewater while the real GP is laying low until his wounds heal.. Oh and I forgot to mention that his traps may seem like something cool to clear out lane minions, but kills from the barrels, even those shot by GPs q, do not grant serpent coins. SO good luck ever getting those ult-based items.
