Champion Update - Sona: The Maven of the Strings
Sona - The Maven of the Strings
The reason why I decided to make this update was because I don't feel like Sona feels like a muse. She isn't enchanting or inspiring and her Auras aren't even... Auras, really. Please let me know what you think. Thanks for reading!
Edit: I would actually like for Riot to include MORE music in her Auras during these times. They need to be more dynamic!
Passive: Power Chord - AURA: Sona's basic abilities each generate a unique aura for 3 seconds that empowers her and all allied champions who enter its radius, also incurring a .5 / 1-second period during which she cannot cast her other basic abilities. Each aura's duration is extended by 0.5 seconds for each allied champion it empowers, up to a maximum of 5 seconds.
Power Chord: After casting 3 basic abilities, Sona's next basic attack deals xx-xx (based on level) (+ xx% AP) bonus magic damage, with an additional effect depending on the last basic ability cast.
Power Chord resets Sona's autoattack timer.
Q - Hymm of Valor: ACTIVE: Sona sounds out a concentrated blast of sound that travels in a long, wide line in the direction of her choosing that damages all enemies hit. (Minions will take 15% less damage per Minion hit to a maximum of 60% less damage. Champions remain unaffected by this).
AURA: Sona begins to play a rhythmic and powerful song. Sona and her allies deal bonus magic damage on every basic attack until the effect ends. The bonus damage continues to increase for each second that Hymm of Valor is the active Aura. If an Ally leaves the Aura, the bonus damage resets and they do not gain the bonus at the end of the Aura. If an Ally manages to stay within the Aura until its finish, they are granted bonus magic damage on their next ability (if the ability is an AA enhancer, it will be used on their next basic. If the next ability is an Ally buff, it will be, instead, transferred to that Ally) - this bonus will NOT activate for Sona since she is the originator of the Aura and is within its range all the time.
STACCATO: Power Chord deals xx% bonus damage, dealing xx - xxx (based on level) (+ xx% AP) bonus magic damage.
W - Aria of Perseverance: TOGGLE/AURA: Sona begins to play the soothing Aria of Perseverance. All Allies within the Aura are healed for a flat amount each second. The heal increases for every second the Aura is active. If an Ally leaves the Aura the heal resets and they do not gain the bonus at the end of the Aura. If an Ally manages to stay within the Aura for the full duration, they are granted a temporary damage shield for x amount of seconds. (This ability is considered a toggle since it doesn't have an actual active component. The cool down would still be high.)
DIMINUENDO: Power Chord reduces its target's damage output by xx% (+ x% per xx AP) for 3 seconds.
E - Song of Celerity: ACTIVE: Sona's music turns upbeat and exciting. Sona is granted bonus movement speed that decays down to Song of Celerity's aura bonus over 3 seconds. The duration is increased by 0.5 seconds for each ally she tags with the aura.
TEMPO: Power Chord Slow icon slows its target by xx% (+ x% per xxx AP) for 2 seconds.
**AURA: **Allies within the Aura are granted bonus movement speed that ramps up for every second they remain in the Aura. The bonus resets if an Ally leaves the Aura and they do not gain the bonus at the end of the Aura. If an Ally manages to stay within the Aura for the full duration, they are granted bonus movement speed for an additional 2 seconds and are slow immune for the 2 seconds.
**Ultimate/R - Crescendo: ** PASSIVE: Concerto - If Sona uses Crescendo while she has Power Chord active the effects of the Aura she most recently cast will apply to all enemies hit but at half-effectiveness (not duration). The effects will be inflicted after Crescendo's stun has ended. (I.E. She will deal bonus damage with Staccato, cause all enemies to deal less damage with Diminuendo, and slow enemies with Tempo.)
ACTIVE: Sona plays an irresistible chord in a line, dealing magic damage to enemy champions and stunning them for 1.75 seconds, forcing them to dance for the duration. The stun duration is reduced to 1 second if Sona used Crescendo with Power Chord active.
That's my idea~ I didn't add a majority of the numbers because I would have no idea how to balance that. Please comment and tell me what you think!
Thanks!