tristanas jump ?
im sure this has been covered before. but tristanas jump is awfull when interacting with cc and abilities. the way you target with it suggests its a hop. yet it acts like a dash. so they either need to change it to where it just pushes her forward and is a dash. or change it to where when she hops, she doesnt get hit by things on the ground. like when u jump over chompers and still get snared. its misleading and frustrating :/. though i guess making it accurate would be rather difficult. seriously though. things on the ground should no hit a target that is supposibly "in the air"