Make tanks viable!

Evíl cookie··2 votes·995 views
Champions stats - League of Legends

Tanks need buffs (NO damage buffs!!! tanks want to be tanks not assasins).

At the moment their earlygame is weak, their midgame is weak and lategame is weak too. [zombie-nunu-bummed]

3 Comments

Salvor Hardın2 votes

The problem is that without damage the tanks cannot in case of jungle, clean or fight a scuttle, jungle tanks need a small buff to early damage, like the changes they are about to make to Sejuani.

#MakeZACGreatAgain

Critmaster Garen1 votes

[{quoted}](name=Salvor Hardın,realm=NA,application-id=3ErqAdtq,discussion-id=FKmyrKVT,comment-id=0000,timestamp=2018-12-28T12:04:43.458+0000)

The problem is that without damage the tanks cannot in case of jungle, clean or fight a scuttle, jungle tanks need a small buff to early damage, like the changes they are about to make to Sejuani.

#MakeZACGreatAgain

masteries used to support all kinds of junglers in the past.

i think this is a pretty large problem with the new system. since they switched from masteries to runes reforged, there arent any jungle specific options anymore, like the one that gave you a thornmail effect against minions and monsters, and empowered your attack damage specifically against minions and monsters.

mastery options like those used to mostly benefit champions who otherwise have a slow clear. junglers like lee sin who already have easy and fast clears would give up duelling power for these specific options to jungle just a little bit faster. so they arent as attractive.

like imagine there was a rune that allowed you to deal 10% more damage to jungle monsters, and gave you a regeneration buff while fighting them in domination. would someone like lee sin who already clears fast and safe take this over something like ravenous hunter or sudden impact? probably not, but for a champion who struggles in the jungle it could make a huge difference.

the jungle these days is honestly really fucking dumb and at a low point when it comes to champion diversity.

nothing but aggressive early game champions is viable in the jungle anymore, since they all have to be able to contest scuttle crab and defend themselves against invades against junglers who dont lose health while clearing camps.

the long camp spawn timers and catch up mechanics also make counterjungling and straight farming inefficient. this means junglers have a lot of free time to gank. so any type of jungler that cant gank early is simply wasting his time just farming and is an inefficient pick.

i remember jungle camps used to deal a lot more damage, and even strong junglers never ran around with full health during their first clears. this also made lvl 2 ganking usually not an option and gave laners more agency over their own lanes.

Noor Sakata1 votes

It's not that Tanks need to be buffed Tanks are fine , what makes them not fine to play are Conqueror , Camille Yasuo MasterYi That's all lol

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