Resistance and it's effect on your effective health
So most of us have seen the mathematics behind "effective health". You are suppose to achieve 1% effective health for every 1 resistance (armor or magic resist) that you build. So at 2000 health, if you purchase 100 armor, that 100 armor essentially means that in order for you to die to only physical damage, you need to take another 2000 damage. Because when you purchased 100 armor, you had 2000 health. However, in game when you purchase resistance, the number of reduced damage you take is very low... and as you gain more and more resistance, the % of damage you take is reduced less and less. So how does this work?