Stop using Pro play as a way to kill the game.

Hyquiem··6 votes·605 views

It’s obvious proplay was so important you removed trackers knife. It was so obvious in s5 azir was kicking everyone one. And I’m not even, going to ryze. Zoe pro play and bam she’s gone to the ground. Pro play look where top lane is ending up. The pro player is solely wanting to win while there are some of us actual players who play the game for fun. Which at this point just says you’ve forgotten your roots and now your building a house on top of leaves of a tree. Pro play has almost destroyed the game in certain seasons while you recover the game by aboslishing not reworking but abolishing, the champ what ever. So much of pro play matters that if you look in the actual rank systems of the different servers combined, that the low elo is an endless prison while high elo to sit at the stairs of rank one chair is to basically be a pro player or a meta slave. The game has taken a stupid amount of hits from pro play. From the past season I stayed with this game, by far you even took deleting a easy process, not the thing of oh I think for the real game but no, I need more action next year worlds so kill the game.

  As far as it has come to conclusion, I finally state that pro play is what riot has focused on too much and deleting items without breaking a sweat is just not logical. Let’s face it after the removal of sightstone junglers go happy. With new things that are focused on nothing like creating a champ abilities to do something from stats my only logic is that ethir riot hasn’t tried to climb out of a bronze elo, played in a high elo as a lee sin now, and watch how Zoe is not even relevant, but it sat through a game of Pro players sitting hitting minions and not fighting

8 Comments

Ahristocats2 votes

if a champ dominates the pro play so hard (talking about 100% pick/ban rate with insane win rate)

then no matter how the champ is doing in regular, it means the champ is fundementally broken, and anyone decent at him will play a more broken champion than anyone decent at any other champion

there is absolutly nothing you can do against a good azir unless he's weak that shit was a problem since release, and the rework didn't solve it

Hyquiem1 votes

[{quoted}](name=Je suis Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=EwswTIrf,comment-id=0001,timestamp=2018-02-27T14:15:20.502+0000)

if a champ dominates the pro play so hard (talking about 100% pick/ban rate with insane win rate)

then no matter how the champ is doing in regular, it means the champ is fundementally broken, and anyone decent at him will play a more broken champion than anyone decent at any other champion

there is absolutly nothing you can do against a good azir unless he's weak that shit was a problem since release, and the rework didn't solve it

It’s so simple to be A good azir... the fact even pros don’t know how to hurt him I sad.

ChargeItDownMid1 votes

[deleted]

Wild Wes1 votes

{quoted}

Lets face it, having a few champions underpowered is well worth the cost of making pro play more fun to watch.

It isn't even like that are that many champions who were a problem that weren't a problem in solo queue. Those are the exceptions, not the rule.

Why is it okay to have a few champions crazy hurt like the OP mentioned just for the sake of Pro play? More people play League then watch pro play, Riot should cater to the players not the watchers.

Lauchmelder1 votes

If they would want to make proplay more fun to watch they should start by making deaths less punishing.

I don't want to watch 20 minutes of farming with next to no dangerous interactions between laners just because one death might as well lose you a tower.

Unpaladin1 votes

Pro play has effectively warped how Riot balances the game especially in the past two years. It's gotten so bad Riot has stopped learning from their mistakes and applying a proper balance philosophy, now they do things for shits and giggles on the pro scene. That's all they've done for a good while. They only take a step back when the playerbase has a notably large reaction to a thing, or when something big happens they don't like such as when fucking Pantheon was played in the LCS and got trashed moments later. Considering how videogames are meant to be played, the playerbase should react way more often than they do. The fact that no one did when Ekko took over the game for over half a year was a sign of things to come.

Here's your reminder that Riot ruined tower/lane balance through a kneejerk reaction to an earlygame tower-taking strategy and will NEVER revert it.

Hyquiem1 votes

[{quoted}](name=Nova Force,realm=EUW,application-id=3ErqAdtq,discussion-id=EwswTIrf,comment-id=0002,timestamp=2018-02-27T15:09:22.587+0000)

Pro play has effectively warped how Riot balances the game especially in the past two years. It's gotten so bad Riot has stopped learning from their mistakes and applying a proper balance philosophy, now they do things for shits and giggles on the pro scene. That's all they've done for a good while. They only take a step back when the playerbase has a notably large reaction to a thing, or when something big happens they don't like such as when fucking Pantheon was played in the LCS and got trashed moments later. Considering how videogames are meant to be played, the playerbase should react way more often than they do. The fact that no one did when Ekko took over the game for over half a year was a sign of things to come.

Here's your reminder that Riot ruined tower/lane balance through a kneejerk reaction to an earlygame tower-taking strategy and will NEVER revert it.

But the fact remains the sole thing pros play is to win, you even saw faker go yi mid lane the only thing you can use pro play for, is to play the safe game where almost no one will get of thier butt to do something

xVortex PhD1 votes

You have to balance the game around pro play if you want people to watch the games.. no one wants to watch a game that does not do anything for the 20 mins of the game and that is what trackers knife allowed. But they are going to be adding something similar to the jungle role in later patches. Zoe was super busted upon release and that needed to get nerf. They nerfed it too hard for sure but they need to tune her to be better for any play.

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