If a Teammate is AFK for 5 Minutes, The Rest of The Team Should be Allowed to Leave the Game.

We Are GRO0T·4/4/2017, 11:39:28 PM·76 votes·4,785 views

I want to have a serious discussion about being held captive in a match. I play a lot of ARAM's and there tends to be a high frequency of games where one player on a team never leaves spawn. The normal /ff time in this game mode is 15 minutes, which is reasonable for a 5v5 stomp, and I have no issue with that time in a normal 5v5 circumstance. My issue lies with being stuck in a 4v5 for a minimum of 15 minutes when the win percentage for the 4 man team is probably around .05% or less.

I played Dota 2 as my first MOBA many years ago and made the switch to League around Season 5. The one area of Dota 2 that I believe is much better than League is the penalty / allowing players to leave system. If a player on your team was AFK/DC'd for 5 consecutive minutes, the game was the safe to leave and there was no penalty to anyone who left after that time was allowed to pass. The player who was AFK got the appropriate penalty based on the number of times they have done something "report" worthy, the winning team still got their W and the losing team still got the L, which is fine by me. Even better was if the 4 man team had the AFK for the first 5 minutes, they weren't assessed the loss at all!

I think that for the overall health of the game it was better for those "guaranteed stomps" to be completed as quickly as possible, so that not only the team that is at the disadvantage is allowed to leave and enjoy an even match, but also for the 5 man team to do the same thing. Personally I don't like either side of a 4v5 because I know it's not a fair fight, and thus not how the game is meant to be played.

I don't know what the time length should be to allow a team quit, but I strongly believe that it is something that should be taken into consideration for the overall health of League of Legends.

Please, let us discuss how we can implement these type changes so that players can be in more even, competitive, and fun matches.

25 Comments

Karunamon4/5/2017, 12:00:56 AM18 votes

/signed

DOTA does this and it works well, and there's nothing special about LoL's mechanics that would make it not work here.

General Esdeath 4/5/2017, 3:37:38 AM5 votes

something something this will be abused

something something ignore last season

Zankren4/5/2017, 12:07:21 AM5 votes

You only get in trouble if you are reported. And for me, if one teammate is already AFK, I will report them (assuming it wasn't connection related) but no other member of my team if they decide not to play out the 4 v 5. And having decided to not play out 4 v 5s myself, I've never had any issues. I do agree that it should be built into the system though.

Donovaine4/5/2017, 8:24:36 AM4 votes

You know that in dota you still get a loss and the enemy team still gets a win if it happens after a certian grace period (sort of like the current remake system).

Makes it hard to abuse to get out of a loss since you still get one.

Calabok4/5/2017, 3:00:26 AM3 votes

sweeeet there won't be any losers then. HAHA every game will be a leave game with one team just disconnecting with no penalties. NIIIIICE

Corvo Attano4/5/2017, 2:58:17 AM2 votes

If people are losing they can easily abuse the system and get one person to leave and everyone else gets out free.

Slimegoon4/6/2017, 3:02:47 AM2 votes

I've never played Dota outside of old Warcraft 3 Dota, but I would guess it has something to do with League forcing you to reconnect to games you left.

If Dota does the same thing and gets around it, it's cause Rito hates quality of life.

Vizulix4/6/2017, 6:54:36 AM1 votes

Yeah agreed this should be in ranked as well. Also the afk should be the only one counted for a loss and the losing team (all except the afk) will neither lose or win Lp. Also the winning will still get Lp

Arcixx4/5/2017, 12:09:56 PM1 votes

I would agree if its 2 ppl thats trutly unwinnable if you arent smurfing....item 3151

YouGoTownedX4/5/2017, 5:42:00 PM1 votes

This is just a complaint about the ARAM mechanics right? in that case i personally don't think it matters that much considering its AR. Although having an afk/dc any map is annoying

ShiftyMcGee4/5/2017, 7:05:48 PM1 votes

/signed

I mean, if they already have the leaver-buster tracking running in the background, it's not like they need to create a monitoring system from scratch. This should really be a few minor tweaks of existing functionality (remake system in 5's), based on the data that they are already pulling from an existing system.

Grabulator4/6/2017, 6:15:51 AM1 votes

I just came by to say, please no. Having to remake already wastes enough of my time. I don't want something like this to waste even more. Not enough time as it is.