Class rundown
Someone give me some clarity of how rito defines the subclasses of top lane champs fighters bruisers divers those guys
Someone give me some clarity of how rito defines the subclasses of top lane champs fighters bruisers divers those guys
Fighters and Bruisers are synonymous - bulky damage dealers. Depending on the context, Bruisers tend to lean towards the Juggernaut side of the definition and the term "Bruiser" is incredibly outdated.
Fighters as a whole are damage based champions that need to supplement their playstyles with a balanced defense. As a class, they differentiate from other damage based classes like Marksmen and Slayers, and are functionally different from Utility based classes like Tanks. They tend to be entirely melee, meaning they don't have the mechanical advantage/defense that a Marksmen's range offers. They lack "active" defensive abilities like Fiora's Parry, Yasuo's Wind Wall, or the high mobility of Assassins like Zed, meaning that they must rely on Passive defenses to survive, such as building some defensive items. It's important to realize that Fighters are a type of Carry class. This is what separates Jarvan from Maokai; Maokai will initiate a fight, lay down a lot of CC, and maybe do some damage as a side effect. Jarvan will initiate a fight, lay down some CC, and blow up a squishy champion if he's not properly dealt with.
Fighters are broken into two subclasses, Dive Fighters and Juggernauts.
Do realize however if we're talking about Top Lane as a whole, almost every subclass has a champion that goes Top, so technically speaking you're asking for an explanation of every subclass.
what u need this info for. they all trash anyway
diver = gapcloser with cc and some tankiness. j4? bruiser = 1 damage item, rest tank. darius? fighter = builds damage, 1 def item. kills squishies easy only when fed. can 1v4 if super fed. pretty much useless in other scenarios. jax/fiora/aatrox?