THE REAL PROBLEM OF DYNAMIC QUEUE
LOOK AT THE AVERAGE TIER/DIVISION DIFFERENCE.
Dynamic queue creates unfair matchmaking, where the team with a premade gets matched against higher MMR players. So if I am a solo player, I HAVE TO RELY ON MY STUPID PREMADE TO MAKE UP FOR THE DISADVANTAGE THEY BRING.
IN OTHER WORDS. CAN'T. CARRY. GAMES. AS A SOLO PLAYER.
BECAUSE YOU ARE STUCK WITH PREMADES WHO ARE BELOW YOUR MMR AND THE ENEMY TEAM IS HIGHER MMR ON AVERAGE HENCE THE AVERAGE SKILL GAP
RIOT, HOW DOES THIS EVEN MAKE SENSE? [zombie-brand-mindblown]
It's the good old "I don't want a bot duo on my team" problem, except it's worse.
And yet you are going to punish the premades more? So the solo players on their team can suffer? I don't even care if the enemy team is a premade, please remove this unfair MMR handicap so that games are fair.