An idea for Lux

RisenDarkKnight··1 votes·734 views

I think we can all agree the lux buff this patch was too much. Her winrate has soared, she's second only to skarner at most elos. So I suggest reverting the buffs to her q but instead give her a new buff. Lux's main issue IMO is her inability to harm tanks at all. Tanks can simply build mercury's treads, then all armor items and ignore her and not die at all in a reasonable amount of time. A tank building Randuins, Dead Man's plate, merc treads, frozen heart, and cinderhulk has no risk of death to lux despite building only 25 mr. Even if tank was taking damage from lux poke (maybe she got fed?) he can just build warmogs to regen it all. I suggest giving her passive % bonus health damage. That way it won't help her burst squishys, she's have to get in auto attack range to take advantage of this buff, and tanks can still ignore her if they build mr. However, tanks who simply stack hp/armor will take more damage form lux if they ignore her. IDK about the excact number but maybe 5% bonus healt per passive proc? Again a tank who builds like banshee's veil would still never die to a lux, but at least that will be an option instead of just building health and armor.

6 Comments

Nimba3 votes

We could just leave her alone and let people learn how to play against her.

RisenDarkKnight2 votes

I would definitely be down for that but I feel like riot will nerf her given her current high winrate even in platinum. I'd much rather play aginst lux than the juggernauts/vayne/fiora. But if riot nerfs her I'd rather they give her some compensation against tanks than just leave her as a high burst/poke champ against squishies that can't tickle tanks.

Toastey1 votes

That's an even bigger buff than what they just gave her. I do agree that the Q buff was an entirely unnecessary buff that didn't really address any of Lux's actual issues while giving her unfounded strength, but giving her passive tank-shredding capabilities is by no means a better way to go about things.

Lux's biggest problem is that Riot can't seem to decide whether they want her mid or support, she ends up with a gimped kit and gimped numbers that kind of suck for both roles. The only things Lux ever needed were a slightly lowered mana cost on her E and a way to hit confirm her Q in fog. Like seriously, there's not even a hitsound for landing her Q on a target in fog. I understand that Riot probably expects you to always throw QE, but that's spending 100+ mana just to check if you landed your snare. If you're support Lux, you could manage that combo maybe 3 times before being completely oom.

RisenDarkKnight1 votes

While I agree the buff would be big, right now what can you do against tanks as lux? You can build liandry's and void staff, but you still don't deal meaningful damage to the garen's of the league. Sure you can kite them with your q but if your adc isn't good/get's assasinated you really just waste your mana chucking your e at them. I think giving her passive bonus hp damage works in that it isn't improving her ability to assasintate carries and kite which she was already good at but helping her deal with low mr high hp tanks.

Toastey1 votes

Well the problem that creates is that it covers her weaknesses a bit too well. At that point, she'd join the Overloaded Kit Club and have barely any counterplay besides "dodge her skillshots", and we all know the E is fat as hell. I understand that she'd have to get into AA range to proc her passive multiple times, but honestly there'd be no point in doing even that. If the passive will be as small as you propose, you can proc it an absolute maximum of 3 times per spell rotation (including ulti). That would mean blowing all your abilities on the tank and auto-attacking them twice for...15% max HP. Most tanks wouldn't bat an eye at that, no more than they do right now.

No, I think Lux is pretty okay where she is now + a few quality of life changes. Beyond that, any other tweaks will make her too weak, too strong, or won't change much at all.

RisenDarkKnight1 votes

The idea is not that you blow your whole combo on the tank it's that if you kill the enemy adc with your combo but the enemy mid asssinates your adc, you can still kill a tank by kiting with your q and e and autoing as you run away rather than just letting them zone you back to your inhib tower. Meh you're right this change probably woudln't be the best. I just feel very frustrating playing against tanks as lux moreso than most other mages. But I suppose she was balance before this patch anyway.

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