Jhin seems Underwhelming

DeathArcanaXIII·2/3/2016, 10:41:18 PM·2 votes·879 views

Don't get me wrong. I love the design aspect of Jhin, no question there. But his gameplay and impact is pretty bad.

His early game is pretty bad compared to other adcs since he has four shots with low speed, and his abilities aren't good for skirmishing. The grenade is pretty unreliable for early harass. The traps are nice, but when they trigger the opponent can just walk out before they blow. He loses out to pretty much any form of harass in lane, and if you dive and don't kill his reload says GG.

Even late game his impact isn't as great as other ADCs. He brings nothing to team fights. The traps maybe, but the whole point is so that no one sees you plant them. He also has no escape unlike the more popular carries.

His ultimate ended up being worse than I thought it would be. The range, while long, isn't long enough. Also the cone effect just hurts him, any competent player will just walk to the side.

I'll say it again, the four shot thing (while nice and flavorful) is honestly his undoing.

7 Comments

weeaboomer2/3/2016, 10:51:06 PM1 votes

You're right, he should be broken since release! Rito buff him please.

Protokai2/3/2016, 10:56:40 PM1 votes

i like him though just dont try to duel things it wont work out well for you. i must say he does make the sniper feel though and that is nice but if they buff him to much he will be op those autos sting a little bit :D i love the feel of jhin so far just need to get used to playing the ad caster style. he feels a bit like nova from hots but without cloak. use an auto then an ability then an auto and he does alot more dmg use your ult to ethier slow fleeing enemies help with catches/kill secure if you can get people to stand on your flowers it is awesome :P