malphite rengar nerf!

Devilreaper XIII··1 votes·1,050 views

so there you have it a high cc mobile tanky high output malphite V.V and a instakilling kitty.....

i was standing in the middle of the lane MIDDLE and all of a sudden i get instakilled by a kitty jumping from a far 919471375173095973 km away bush at me.....

with malphite taking away 50-60% health in the smashing dash skill he pumps himself up and kills you in the next hit -.- while tanking....

so my request to riot please nerf them accordingly..... thank you ^^ since they are not balanced by ANY means....

12 Comments

Mecha MaIphite2 votes

Malphite's damage falls off hard. A lot of other tanks like Maokai, Graggy and Sion have some form of damage that scales into late. Once laning is over, he's just a R E machine.

Devilreaper XIII1 votes

{quoted}

Malphite's damage falls off hard. A lot of other tanks like Maokai, Graggy and Sion have some form of damage that scales into late. Once laning is over, he's just a R E machine.

that R E is enough to kill -.- hes an unstoppable machine..... with extra health.... maokai has only slowdown and grab..... gragas has always been op XD

malphite has slowdown dash with HIGH damage AND a pump up skill.... alltogether with EXTRA health ._.

Mecha MaIphite1 votes

Late game, that ultimate will do a little over 400 damage. If Malphite built a bit of AP, it will do around 500. This is before resistances, so even to squishies it will only do 300-400 damage. That is not a lot.

His W does not do a lot of damage at all; for me, it's only for waveclear and the extra armour.

Devilreaper XIII1 votes

{quoted}

Late game, that ultimate will do a little over 400 damage. If Malphite built a bit of AP, it will do around 500. This is before resistances, so even to squishies it will only do 300-400 damage. That is not a lot.

His W does not do a lot of damage at all; for me, it's only for waveclear and the extra armour.

are you high? O.O he does massive damage with low ap barely penetration while tanking massive damage too -.-

malphite ult = dashes with the speed of bonus movement becomes immune to cc and knocks up for 1,5 seconds

item 3065 item 3151 item 3116 item 3047 item 1058 item 3113 thats at least 270 ap i don't know his starting armor/ap -.- his base armor is 92,1

his R does 400 + 100% ap = 670

his Q does 270 + 60% ap = 432

his W does 75 = 10% ap + 10% armor = 111,21 per hit within 6 seconds..... we can safely say he can hit 3 times at least 111,21 x 3 = 333,63

his E does 220 + 20% ap = 30% armor = 301,63

670 + 432 + 333,63 + 301,63 = 1737,26

without runes or masteries counted..... she he does at least over 2000k damage full combo the lowest full damage mage is zyra.... with about 2200 damage in a full combo.... don't tell me malphite is balanced >.> when he can tank massive damage AND cause as much damage as mages >.<

Mecha MaIphite1 votes

That is an extremely AP-based build. If he builds damage, then of course he is going to do damage. He has almost no armour at all, which is what he's supposed to be building in most cases. He will blow up if he builds like that.

Devilreaper XIII1 votes

{quoted}

That is an extremely AP-based build. If he builds damage, then of course he is going to do damage. He has almost no armour at all, which is what he's supposed to be building in most cases. He will blow up if he builds like that.

the thing is he still tanks like a boss :/ i wished riot would still ''trade'' champions ._. you know a disadvantage for a advantage ^^

Lord Dusteon1 votes

Malphite actually has very low CC for a tank; he has a high cooldown knockup and a low cooldown slow, and that's it. Most tanks have actual hard CC on basic abilities and can use them multiple times. He's not particularly mobile (ult is his only dash and is high cooldown, and Q requires a target to speed him up) and his damage is based on being able to stand in the middle of a team and slap people for several seconds. It's not that high.

Rengar does have problems with killing people in .1 seconds, but he requires almost full build to do that. You sound more like you stood near a bush and were surprised a Rengar attacked you.

Devilreaper XIII1 votes

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=EoiGr0Mi,comment-id=0000,timestamp=2015-09-13T20:48:08.637+0000)

Malphite actually has very low CC for a tank; he has a high cooldown knockup and a low cooldown slow, and that's it. Most tanks have actual hard CC on basic abilities and can use them multiple times. He's not particularly mobile (ult is his only dash and is high cooldown, and Q requires a target to speed him up) and his damage is based on being able to stand in the middle of a team and slap people for several seconds. It's not that high.

Rengar does have problems with killing people in .1 seconds, but he requires almost full build to do that. You sound more like you stood near a bush and were surprised a Rengar attacked you.

LOL ? CC is not based on cd O.o 1 knock up from malphite is enough to actually instakill ALMOST an entire team.... i seen it too many times he knocks up everyone killing 3-4 opponents while barely taking damage..... ALL BY HIMSELF....... he actually has a high base movement speed.... 335..... which is way too high for a tank..... a tank should simply not do this damage at all :/

right i was standing on mid in the middle of the lane near destroyed turret and rengar jumps from the lower map bush and instakills me... how can i not be surprised ? that bush is miles away -.- and on top of it he can spam this skill.....

Megzsha1 votes

First, you didn't mention what champ you were playing nor the defensive items you built. Rengar can jump on a target after ulting and doesn't have to be in bush, and this range is extended once he gets 6 trophies. And to be fair, the point of assassins is to be able to delete squishies... ie. zed, leblanc, viegar, etc. can all do the same thing.

Devilreaper XIII1 votes

[{quoted}](name=OwT Megzsha,realm=NA,application-id=3ErqAdtq,discussion-id=EoiGr0Mi,comment-id=0002,timestamp=2015-09-13T22:10:55.528+0000)

First, you didn't mention what champ you were playing nor the defensive items you built. Rengar can jump on a target after ulting and doesn't have to be in bush, and this range is extended once he gets 6 trophies. And to be fair, the point of assassins is to be able to delete squishies... ie. zed, leblanc, viegar, etc. can all do the same thing.

Unseen Predator: While in brush or in stealth, Rengar gains bonus attack range and his basic attacks cause him to dash to his target. This bonus lasts for 0.5 seconds upon exiting brush or stealth. Unseen Predator occurs regardless of whether or not his target has Sight icon sight of him.

he can only do this from brush ._. http://leagueoflegends.wikia.com/wiki/Rengar

i played a teemo O.O but still... rengar math ------> item 3723 item 3077 item 3142 item 3035 item 3031 item 1304 this is at least 230 ad + 60 passive of tiamat + 111 base ad = 545,6

Q is 150 + 20% ad + 545,6 = 804,72 Q + empower is 240 + 50% ad + 10% ad bonus = 545,6 = 1112,9

W empower gaining bonus armor and mr for every champion hit by 50% ... in total he can gain 5 x 50% = 250% bonus armor and mr.... and he heals himself with empower

E is 250 + 70% ad = 631,92 E + empower is 340 + 70% ad = 721,92

1112,9 + 631,92 = 1744,82 804,72 + 721,92 = 1526,64 without runes or masteries again easily 2K just with the attack speed alone basic attack = 545,6 x 5 = 2728 so hbt 1112,9 + 545,6 + 545,6 = 2204,1 with pure AA ...... no cd at all and the massive sustain and you dare to say he's not op O.o idk lets add his E 2204.1 + 631,92 = 2836,02

thats almost 3 K......

most champions have between 2000 and 4000 hp O.O i mainly play mages.... i do not appreciate getting practically instakilled by an invisible kitty that you can't defend against :/ 2 AA is enough to kill most champs for rengar -.- and with that massive sustain + invisibility ability .-. he gets away with it too :( the only champion i seen that can take rengar 1vs1 is yasuo -.-

ps attack speed base of rengar lvl 18 = 0,679 + 48,5 % = 1,01 add savagery

47 + (3 x 18 = 54 ) 54 = 101% ......... this rengar had 2 attack speed with buff the max is 2,5 if im not mistaken and this is without attack speed build :/

OxBaker1 votes

Rengar sure, I don't think you'll get much argument apart from the Rengar mains... But Malph? He just got hurt by the armor nerfs (especially thornmail) and was kind of a walking ult even before that. Don't think he needs more nerfs.

Devilreaper XIII1 votes

{quoted}

Rengar sure, I don't think you'll get much argument apart from the Rengar mains... But Malph? He just got hurt by the armor nerfs (especially thornmail) and was kind of a walking ult even before that. Don't think he needs more nerfs.

well a nerf like a trade either he is tank or he is mage but for the love of god he is both right now :/ thats my issue

he tanks a lot of damage def/health + overheal + cc immunity due to his ult

while doing a lot of damage output + buffed output and burst damage with aoe

while having mobility seismic shard slows down and gives a mobile buff his ult as well as seismic shard are gap closers .-. (seismic shard is the wheel btw XD)

while having massive cc too .-. slowdown movement/attack speed and a knockup

no disadvantages at all 0.0

not that these 2 are the most op champions but they can use some tweaking @.@

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