Karthus ult
we can agree this got too much counterplay at how long the cooldown is?the solution would be to make his ult ignore 40% of healing when it hits or make it ignore invulnerability imo.
we can agree this got too much counterplay at how long the cooldown is?the solution would be to make his ult ignore 40% of healing when it hits or make it ignore invulnerability imo.
youre just a bad karthus if you use it when zhonyas is up
youre just a bad karthus if you use it when zhonyas is up
Well it's kinda foolish to think Zhonyas is going to completely counter an Ultimate that targets the entire enemy team. You really wouldn't want to use it, just because one bad guy is low, unless you already know that it's going to secure the kill.
Also, Invulnerability from champion kits and items, is the only counter play his ult even has, considering it targets all players globally.
karthus run into a team fight with his e on tries to live as long as he can, die and ults, and spams q. he doesn't need to be nerfed as he is almost all late game and every assassin kiks him in the face.
[{quoted}](name=The Minion hunt,realm=NA,application-id=3ErqAdtq,discussion-id=EkVwIPEt,comment-id=000000010000,timestamp=2016-06-14T17:23:51.867+0000)
karthus run into a team fight with his e on tries to live as long as he can, die and ults, and spams q. he doesn't need to be nerfed as he is almost all late game and every assassin kiks him in the face.
In my experience with Karthus, I would generally Disagree with this notion. (Yes he's late game)
As a battle mage, I find that he works much better as a mid liner. Going in after the tank, means that he can get more of his DPS off on the enemy team, while posing less of a target. And if you remain in the mid line, an Assassin, wouldn't be able to dive you, without answering to the rest of your team.
But no, I'm not saying he's OP or needs a nerf or anything.
Considering its an insanely good spell? Nah. I think its pretty balanced as far as counterplay goes. Maybe fizz shouldn't be able to E it, but otherwise it seems fine.
Karthus jungle is the only jungler who can do a global gank. Requiem is an amazing spell, and the counterplay is kind of essential because of how powerful it is. There's a time for everything, and just spamming it when it's up isn't ideal. Save it for team fights and skirmishes where enemies may have already blown their defenses and shields and would be exposed to your death from above.
It seems like u dont understand how to play league if u cant use carthus.
it was just a suggestion..