Rek'sai is out :(

RadTheLad·9/8/2015, 8:54:14 PM·2 votes·703 views

Hello ive been mainig Rek'sai from the day she came out, and she is my absolute favorite champion and was my main. Yes, she WAS. But after the last patch i quit her. The nerfs had already reduced her damage a lot and they continued nerfing her even after that for no reason, even if she already was balanced. Now my regular jugnle route: Gromp -> Wolves -> Raptors -> Red -> Scuttle crab -> gank, doesnt work anymore. I either die at red or cant gank, making certain team mates mad nad risking dying should the opposing jungler invade or take Scuttle crab as well.

NOTE: I am aware shes very strong, and she has great ganking potential, but her laning is very weak against other brawlers, shes way to easy to kite and over all has been a very bad pick lately.

I have been thinking a lot lately and i think its time that Rek'sai gets some attention. I mean riot nerfed her this patch, while making a already extreme Darius and Garen some sort of gods. Only Adc's with escapes can kite them but the rest are dead. Meanwhile Rek'sai can barely 1v1 even certain CC supports. "Hmmm Rek'sai is a sh*t, so lets buff Darius" great logic rito...great logic. So here are the 3 buffs Rek'sai should get:

  1. Queens wrath/Prey Seeker The AD scaling is good, but the base damage should be incrased: 15/25/35/45/55 -> 10/25/40/55/70 Now this might seem somewhat to much, but its so that she is more of a mid-late game champion like she was ment to be. And before you complain, look at other champions like darius Q: deals AoE, strong poke, heal and low cooldown. yay... item 3070 RekSai As for Prey seeker, it should slow enemies by 10% for 5 seconds, reason beeing not to be to much of a slow but for a longer duration. This will help Rek'sai abit against the fact that she can get kited very easily :(
  2. Tunnel Ok so Rek'sais tunnels are decent yes, but the cooldown is way to long for her kit, and you shouldnt be able to affect her when shes entering a tunnel and tunneling. IMO the cooldown should be reduced: 12 -> 12/11/10/9/8 (This is just a small idea but its not that important so you can ignore it if you wish) Also destroyng her Tunnels should require 2 basic attacks. Why? It doesnt make sense since they are like 5 times the size of a human in the physical world, but hey its league so whatever. Also she should be counted as invulnerable while tunneling and entering a tunnel, I mean she's traveling under the ground right? So how can Blitzcranks pull get her? F*ck physics? Actually, thats good logic. Not really...
  3. Void rush Now the passive of Void rush is awesome, it really help her and she gets awesome at early game siege. The active however is a bit...sad. It's very useful, but only if you've managed to spread the tunnels good, and a good enemy team will be in the hunt for them. Also the fact that damage interrupts the channels is stupid imo. Stunns and silences yes. Just damage...no. Here are two things that could be changed. A) They cause the ult not only to scare shit outta players, but fear enemies for the 1.5 seconds as well as giving her a small movement speed buff for a short duration (2-3 seconds i'd say). The reason to the movement speed is incase she happens to ult into the middle of a enemy team or to set up a good gank. B) Only CC can interrupt the channel.

Now ive been thinking for a while what should be changed and honestly i think this would make Rek'sai get back into the game. Now i am aware of people having different oppions, so please say it in a reasonable way and be free to tell me wrong, but please think about this a bit. Comment what you think and like if you think riot should see this. Support the queen! <3 RekSai -Radicator

4 Comments

Linthe9/8/2015, 8:58:49 PM2 votes

Yea, I was sad to see all these nerfs. Seemed really unnecessary.

WolfChases9/8/2015, 8:57:11 PM1 votes

Dude cmmon just get real....Worlds are at our doorsteps and LeeSin must be the only one who makes LC$ FLA$HY PLAY$.