Can next urf have fixes to champions who can ignore damage with abilities?
Urf when it was regular choose a champion and play was fun, then that switched to All Random. Not as fun as being able to choose a champion at free will, but not the worst thing since there are rerolls. Now they have fixed some champions to have only limited traps (
I think though I haven't gotten a chance to play him) but now theres a new problem: champions who can avoid damage via abilities having their abilities on a low cooldown. Champions such as:
, easily get out of harms way by hoping away from combat. Other issues that I've come across are for example
repeatedly jumping through towers to get at an opponent while ignoring tower damage completely,
ulting someone to dive under a tower and get a kill repeatedly, and
hitting an opponent once, ulting to avoid damage, leave combat after getting a kill, then going back in and ulting a second time, all under 20 seconds. Can these issues be fixed next time ARURF comes around?