[{quoted}](name=FACE THE WlND,realm=NA,application-id=3ErqAdtq,discussion-id=EdeEUFKy,comment-id=0000000000000000000000000000,timestamp=2016-04-21T12:20:09.363+0000)
You do realize, he will only be doing 25% most of the game because you max Q and W first, and games end sooner, even though they're changing death timers, and turrets got buffed. It is completely balanced and if you fail to see that there is no point in me arguing here.
There is strong incentive to max E second with this change, especially if you have a good siege composition. By the time you're getting to the inhib turret, you should have E maxed, or at least a good amount of points into it.
It's not balanced, and it will be easily exploited at high elo and competitive play where taking turrets is what snowballs games.