An Experimental Summoner's Rift Game Mode...

Hazardus ducees·12/29/2019, 4:21:22 PM·4 votes·5,531 views

Seeing how I can't speak as the majority, I can still speak on the behalf of statistics. If game modes were just as successful and popular as the 5v5 summoner's rift, I see no reason why the same dedication wouldn't go towards them. Seeing how that is not the case, I still wonder why the developers don't use this "tactic" to their advantage. What I mean by this, is how game modes can still play around with pretty interesting ideas, and yet is all about experimenting with what could possibly be applied within 5v5's Summoner's Rift (For example, showing what it is like when they address a player's concerns). You see, I understand that this may seem like an underhanded tactic, but as a developer myself, I'm pretty sure it is hard to see what the players enjoy with a fan base of this size. Having it as a game mode can definitely be a game changer for absolutely everyone- including allowing ranked games to stay the way they are a lot longer while incorporating alterations within game the modes so that one day, the beloved ideas just might be applied. On another note, I can see you guys tell me, "that's what the PBE is for". Well, yeah; Although that is true, the majority of those changes actually gets applied to the live servers whether or not it is good for the player base rather than healthy for the player base. Technically speaking, the PBE revolves around having things function correctly- not if the changes effects the player base at all and this is all because the player base is much, much smaller by comparison. Meanwhile in the live servers, there really aren't many elements being altered into the game. In fact, the majority of times, they are just balances, bug fixes, and the incorporation of the new "stuff" from the PBE. Needless to say, there is nothing wrong with that either. All I'm saying is that it sure would be nice to see fun, big, experimental changes as a game mode- since well... the whole concept behind it is to only have the original game benefit from this.

3 Comments

MordridtheBlack12/29/2019, 4:44:55 PM1 votes

wall of text is wall of text, you the enter key a bit more man

some of the other games modes were only played due to the fact they were event related...often in conjunction with skin releases

those aren't likely to come back

out of the Rotating Games modes the ones we will see the most will be Nexus Blitz and some variation of URF

other game modes just lost most of their player base and thus there wasn't enough of a reason for Riot to work on them (Dominion, Twisted Treeline)

while TT did have a ranked scene the issue was that there wasn't much of a player base for it

one game mode just straight up was next to impossible to get to work correctly on League (hexakill)

just because they have game modes doesn't mean they should use them

having them even be apart of custom games wouldn't be smart, since it can be difficult for them to balance everything properly since on a bad month a champ could see 50 nerfs and buffs [exaggeration but you get the idea]

Killer of Night912/29/2019, 8:00:35 PM1 votes

I can see that thing work only on a few case. -Really big game changing thing (Basically Pre-Season and Mid-Season stuff otherwise it would basically turn our client into a new PBE but with way longer wait timer to update). -After at least a month of live on PBE (Mostly bugfix and minor turning on gamebreaking stuff) an at least a month and half on live server (this is for have at least 2 patch of update) -It's mostly for tuning thing and not deleting them (I don't think that say no we don't want elemental drakes that change the rift and execution elder after they put like months to works on them is a good choice unless riot game a choice on multiple option just like ahri change was but i hardly see that since they would have to design multiple thing). -Only Honor 5 (This is from prevent people that don't like the game to just shutdown any operation) and High helo (I would opt for diamond+ because they usually find better game flaws (EG funnelling strat or broken item abuse for example runeglaive ezreal or klepto spellthief karma top) and also play better the game than occasional player but i think that gold+ is enough) should be allow to play them. Btw i think that Nerf and Buff is way better than Delete or Rework since most of the time "Balanced" stuff end up being overlooked because overturned and not overpowered (EG new elemental drakes and Dragon souls were pretty much strong but they weren't a bad design and instead it actually made the game fresh and fun) .