Is this build good for Yi?




Try a botrk instead of guinsoos. As much as it's hyped, guinsoos isn't as good as blade on yi. Other wise you look fine, except for the fact that you have 7 items.
kappa
But maybe you should get defensive boots if you need them.
Try a botrk instead of guinsoos. As much as it's hyped, guinsoos isn't as good as blade on yi. Other wise you look fine, except for the fact that you have 7 items.
kappa
But maybe you should get defensive boots if you need them.
7 items because deads man plate is late game when i sell boots
7 items because deads man plate is late game when i sell boots
Personally, I wouldn't suggest selling boots for Deadman's unless you can assassinate EVERYONE on the enemy team in less than 3 seconds. The reason I say that is, while Deadman's can offer as much movement speed as boots, it does take a bit to stack up. If you aren't able to put people down before the applied slow wears off, they will simply walk away from you. Your Ult does make up for this, but it's only really reliable if you get a kill.

honorable mentions go to
if heavy AP
ravenous hydra.
It's not perfect. For the enchantment, you didn't precise (do you go for no enchantments?) Anyway, take devourer. Even before Sated, the AS is insanely good on Yi and it's already better than Warriors. And when you reach sated, your true damage becomes ridiculous.
Boots of berserk are seen a lot but they're useless on devourer Yi with attack speed items. Simply put, you'll already be capped, therefore the attack speed granted by those boots is completely useless.
Statikk grants crit, which... has no synergy whatsoever with on-hit damage and you have no IE in that build (you shouldn't really, too expensive, so it's kinda bad anyway).
Merc scimitar is fine if you need the active, otherwise Malmortius is a really powerful alternative.. less since its nerf but still very strong.
For the boots, I'd take Tabis in almost every situation except if they really have loads of hardcc and magic damage.
DMP is fine; that or Randuins.
Rageblade is fine.
I'm not fond of Titanic, it's kinda decent but it's been quite nerfed and it's only good with quite a lot of health now. I would possibly replace it with
or
or
, or a defensive item.
Anyway, what a final build should look like :
With Guinsoo's :
+
or
With blade : 
+
or
Ofc there are other alternatives; it's just examples. Just bring in a bit of defense cause it sucks to get oneshot; and your core damage.
If you want to go for a carry crit build, the fact you have to take a jungle item is "holding you back", but usually you're just stronger with that bruiser build. If you want to try it anyway, i suggest you play toplane Yi (advice : get quickly 2 or 3 points in meditate to have a much easier lane) ; my usual builds would look like that :
or (slightly more defensive)
crit lord:
+
or
or
or 
PS: best runes = AS reds+quints, armor/level yellows, mr/lvl blues
Statikk grants crit, which... has no synergy whatsoever with on-hit damage
Considering that most 'on-hit' effects are applied by auto attacks. The chance to double the amount of damage dealt by these attacks 30% more often, and attack 35% more often, sounds worth it to me. Also Yi's double hit passive and Sated causes Statikk Shiv's Lightning passive to stack more quickly as it stacks with on-hit effects. Along with the fact that Yi is naturally mobile means, again, Shiv's passive stacks faster.
So, .. wrong.
Considering that most 'on-hit' effects are applied by auto attacks. The chance to double the amount of damage dealt by these attacks 30% more often, and attack 35% more often, sounds worth it to me. Also Yi's double hit passive and Sated causes Statikk Shiv's Lightning passive to stack more quickly as it stacks with on-hit effects. Along with the fact that Yi is naturally mobile means, again, Shiv's passive stacks faster.
So, .. wrong.
It has synergy with Yi in general, but it synergizes only with his AD and his attackspeed. I said 'on-hit damage', not 'on-hit items'. Yea it charges slightly faster with sated's passive.. nothing crazy. Overall, it's not bad, just slightly weaker than other choices imo.
If your runes are giving >25% AS then getting
+
will take you to >2.1 AS. If you are facing another AS based champ then get additional AS item (or bork will suffice it).
will stack with just 3 AA and then will do lots of Magic Damage and that's how you melt armor ( becuz they forget MR)
is good, but it lacks wave clear which
or
will give you. If taking
then think of wave clear.
- **Never **get 4 AS items. you would have already reach AS cap so get
or
. Or Instead of
get
/
ditch
and get
( It's passive of walking thru minions and negating last champ hit is good).I'm pretty sure crit's apply to physical AD not magic damage so getting crits with
is not going to work. If going Guinsoo, then get more AD for more magic damage i.e.
etc
I almost forgot
- Awesome against everyone now, becuz everyone has some magic damage and it'll saves you with passive + Armor Pen + AD + MR.