URF... Mord's sheild at 540 HP... seriously?
Hmm.... defeats the purpose... kinda breaks the spirit of the char...
Hmm.... defeats the purpose... kinda breaks the spirit of the char...
Mordekaiser's shield is the same as normal on URF ( 90 + (Level * 30) ), what's the issue?
You have a sheild of .. let's say 640 on a char that has 1.9 million HP and with ennemy dmg that does in the hundreds of thousands of damage... renders the sheild useless and because his sheild is the main strategic mechanism of this character his passive is bassicaly useless.
Notice that items still show as giving normal health and damage amounts. Your character still has the same health as normal, they literally just added "k" at the end of the health amounts and are showing 3 more decimals in the floating combat text.
Hmm.... defeats the purpose... kinda breaks the spirit of the char...
What's a char?