Who keeps redisgning champs and systems? They are bad at it.
There are two fundamental rules to good pvp game design.
- It must be fun to play.
- It must be fun to play AGAINST.
Both of these things are the requirements for a good design if either of them are missing you have failed utterly to the point you either disable and fix the issue IMMEDIATELY, or quit your job because you will never be able to properly do it.
You dont wait till after some event to do this you just do it. You do it immediately not 12 months later.
Stealth has no counter play, no your shimmer does not count. Yes i can hit them IF I HAVE A SKILL SHOT. But what if my skill shot is a support skill like shyvana e meant for comboing. What if you have no skill shots? Like trynd or yi or pretty much every adc? What if you used everythgin to get them low and now you cant kill them and they get to leave not because they outplayed you but because there is NO WAY FOR YOU TO OUTPLAY THEM. When you have no counter play, you have a problem it means that it is frustrating not fun.
Akali can sit under your turret and take no damage from it while killing you. Yay you can see her shimmer but if you are an aa champ or you are someone who is not a nuke mage you lose the fight, not because she outplayed you, but because there is no counter play. You took a broken mechanic and made it worse. Fire whoever did that they should never design anything else.
Sion a tank who can cc combo you super easily and do MORE damage than a burst mage with almost no mana costs and an insane mana regeneration rate.
urgot. Rework him to have a weakness.
Counter play should ALWAYS exist, for everything. Not a gimmick, actual counter play. If it is not fun to fight against it is bad game design.