Master Yi
I have playing Master Yi for a few years now and have just recently hit 400k mastery with him. This season i find it harder than ever to play master yi. Games are ending allot earlier than they used to and if you get behind as yi, it is pretty much over. Yi is an all in melee champion and is usually pretty squishy and most vulnerable in team fights. With these items becoming a part of most champions builds
(and the new 600gp one time use zhonias) i am finding it extremely difficult to get resets with my ultimate. The nerf to Yi's ult duration and the new "tank meta" is making it harder to get that first kill to even be useful in teamfights. He has only two real build paths to make him useful
- On hit with rageblade, bork, bloodrazor
- crits with IE and static shiv for 1) it takes a long time to even proc rageblade for yi to do damage for 2) it makes him very squishy and vulnerable.
With new and existing "reworked" champions allot of damage and having cc in their kits, it is even getting hard to 1v1 them. (champions like
to name a few)
All this is not to mention how bugged yi's q is. You may laugh at the phrase "i was in alpha" but it really does suck when you are in an important game. Many items now offer moment speed and i am finding it hard to even catch up to enemy champions with my ult.
Here on some things i would like to see changed about master yi:
- Ult duration increased to 11 seconds -The passive on ult (Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by 70%.) moved to his champion passive to make him be able to compete in the early game. I also believe that on a kill or assist, alpha strike and his E cooldown would be refunded. This would allow him to not get blown up after getting one kill in a team fight. -Ult cooldown decreased to 40 seconds. Master yi is very heavily reliant on his ultimate to be useful in 1v1's and teamfights. I should not be on such a long cooldown. -make ult movement speed higher (or maybe scale with AD or attack speed) -New ult passive: when activated yi removes all cc (like alistar's ult)
Before you go and scream how yi is op and he needs nefs and so on please look into his win rate over time and how the game has changed to early game dominance. I am currently plat 4 and am struggling to play him because he is just not good enough to compete with the current meta.
Let me know what you think,
Marco