Fixing Static Shiv and Rapid Fire Cannon (an ADC rant)
This gets a little long the bottom is my two cents on what to do about it.
The main issue behind these two items (as far as i can tell due to the complaints about them) it how well they synergize and the huge power spike they give adc's as a second and third item for what is an extremely reasonable amount of gold compared to the in game power they provide.They allow adc's the reach that huge damage output potential for roughly 9k gold (assuming at least teir one boots and I.E.) while mid and non tank top laners will be spending easily between 10k and 11k (god forbid you need to buy a
). I know that doesn't seem like much but i did a little math ( that's why it smells like burning rubber)
a normal minion wave is worth 131 gold
a siege wave is worth 176 (is also every third wave up until 20 mins)
you get a minion wave every 30 seconds
It'll take a mid or top laner an additional 2 minutes to bridge that gap If they cs perfectly(ha) and their items are on the cheaper side. realistically its going to take somewhere between 3-5 minutes to bridge that gap which based on average game time is 10-17% of the games actual time. None of this takes into account bottom lanes propensity for double kills or the range advantage to csing and things like
or the increased ease of farming given by
.
MY TWO CENTS So how do we fix this? well as far as I can see there are two options the first being increase the cost of the items as a whole (most likely by increasing the cost to finish the items) or the second option (in my opinion the one they should go with) take the hydra route. Rename the passives so they're the same thing (now i know your thinking "well they do different things" well so do the hydras) so that adc's have to choose between them.