Damage Text Color Change

Infinity233··11 votes·7,747 views

As a league player who started playing in s4, the new damage color SEVERELY affects my game experience and performance in a negative way... Especially in ARAM games, where the background is also blue, the magic damage dealt simply cannot be seen, while the orange physical damage dealt always seems like DOT damage since it's what the color was before. I understand that riot is always trying to bring us new changes that can improve our game experience and keep us interested, but could you please give us an option to change the damage color back to red and purple? Forcing everyone to use the new color isn't smart.

9 Comments

Jackener4 votes

yes would be good to have an option to set back the old color i don't like the new one.

5050BS5 votes

Or just to set ALL text colors your self.

Like I could set AD Damage test to RED and BIG and Magic DOT to Yellow and Bleed to BIG Orange.

Then Stunned text to HUGE WHITE text and slow to Purple ext.

This allows me to pick the things I find important visible to me.

I would love to see Healing MUCH bigger text then it currently is.

brokendiary1 votes

How did u do that? like the location where u can edit it?

Imperatricis2 votes

I agree the changes just does not look good

Krys Star1 votes

It's hideous, but we just have to deal with it like we have with all the other changes Riot ships out. They're too proud and haughty to admit they're wrong most of the time. It's such a rape culture with them, forcing crap on us even despite the community saying no.

Mydiccislarge1 votes

Riot, this dude is absolutely right, not only the colour changes make physical damage look kinda orange, but it also kinda looks like the player is dealing less damage to their opponent...(if you understand what I'm saying) I really don't know the reason why riot always tries to change the colour, but I feel like staying the same would really benefit the player base only in a good way.

Teriyaki Bukkake1 votes

People need to call out shit like this more often.

Orange and blue are colours widely used in the maps offered at current to us (Howling Abyss, Summoners Rift). How on earth they thought making colours that blend in with your environment was a good idea, when the numbers are meant to stick out like a sore thumb, is absolutely beyond me.

management at Riot has dropped the ball, but come on, basic shit like this shouldn't even be considered by their teams, and yet here we are, counter logic implementations yet again.

upvoted

FSRER1 votes

I love how they didn't even ask us if we wanted this change. I mean...did anyone ever complain about the old colours? Maybe some colourblind people had problem with them but these right now do not make reading them easier.

Wild Geese1 votes

I don't really care about the colours and figure I'll get used to them, tho I find that there's this weird hovering on the numbers, and the crits are now MASSIVE... like the way they animate is weird? I especially notice this on crits, like playing Tristina with a Shiv I just see all these massive blue numbers float up and stay on the screen for a second. Looks bad.

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