Counterplay
Since we've been adding a bunch of counterplay to the assassins and such, how about adding some counterplay to syndra next, yeah?
Since we've been adding a bunch of counterplay to the assassins and such, how about adding some counterplay to syndra next, yeah?
The Q has a short delay on it. Move to the left or right immediately when you see it drop in and you might be able to dodge the stun. Alternatively, Zhonya's/Wind Wall with Yasuo while the balls are beating your face in with her ultimate will stop them.
She has counterplay, but her burst is so high that people who don't use it before she gets ahead, thus letting her get ahead, don't get a chance to use it after she's ahead because she literally just drops down a couple of balls before ulting then it doesn't matter if everything else missed, her point and click ult will instakill anyone.
Assuming she has the number of spheres and the enemy is low enough. I play Syndra and I can tell you Syndra's problem is primary any champion that can get in her face and stick there. Wait for Scatter the Weak (e) and it would be on cooldown for over 10 seconds. Get in fer face and stay there as she herself has no disengage and only can push you way. So there is that. Assassins do her well if they wait for Scatter the Weak is on cd. Just saying. She is easier to stick to then other mid lane mages.
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Assuming she has the number of spheres and the enemy is low enough. I play Syndra and I can tell you Syndra's problem is primary any champion that can get in her face and stick there. Wait for Scatter the Weak (e) and it would be on cooldown for over 10 seconds. Get in fer face and stay there as she herself has no disengage and only can push you way. So there is that. Assassins do her well if they wait for Scatter the Weak is on cd. Just saying. She is easier to stick to then other mid lane mages.
True, but at the same time I also play Syndra and, when fed, have 100-0'd someone with my ultimate alone and people don't use the counterplay of dodging to the side of her Q while it's in animation to guaranteed dodge the E, so I get fed on her fairly often when I play her. The main point of what I was saying is that there is pretty easy counterplay for her and, if people use it, she's dead in the water, but when they don't and she snowballs that counterplay stops mattering after a certain point.
I mean, the people that can't dodge her q are people who shouldn't be in mid lane. I use her ult as an execution, not as a 60%, 80%, 100%, 120% AP damage source. (It is from this scaling that I want it to end fools). While I may not have seen her, I have spectated a game where she dominated in lane but could not carry. She played too aggressively and thus mistakes make her easy to punish. The biggest thing is you are saying if she gets fed. How is that any different from any other fed mid laner? You see Ziggs with 10/0/5. from lane, expect to be dead in 3 attacks, See a Victor? Gray screen. An Orianna? A metal claw ripping your face. You are saying if she is ahead. Look at it as she is 3/4/2 in lane or something. In lane, Syndra is a bully and most mid lane players do not know how to deal with that. Poking is one thing, but bulling is rough. That is why they come up on top specially in mid lane because they are rare. But they can fall off if they do not have a huge enough advantage like they thought they did and end up dead every time they turn around. (Oh, hi Caitlyn! How are you? What? Come again? No. I wasn't talking about you behind your back! You are certainly not weak after you leave lane even though you got fed off of Jinx. Certainly not!)
The problem isn't her scatter the weak, it's her ability to mash q and just press r whenever someone get's anywhere close enough to just drop them instantly.
Okay. Hey! Ahri, Brand, Lissandra, Lux, Anivia, Annie, Azir, Orianna, Vel'Koz, and Veigar! All of you need a nerf NOW Because your Burst is JUST as strong as Syndra!!!! Mid Lane Mages receive a nerf NOW!
It is called Burst for a reason. Any low health, little mr champion can be murdered in seconds. If you are arguing her ult. Orianna, Brand, Vel'Koz, Anivia, Annie! All you, nerf, NOW.
It is simply burst mate. If you find mage burst annoying, than you would hate marksmen.
Ah yes, that long range, point and click, single ability one shot. Everybody has that.
Oh hi Veigar! How are you? Hmm? What's that? You got a new record? Sweet! What was your AP this time around? ... WHAT!!! 1750 AP!?!?!? Holy heck. Huh? You managed to get to 2000 when you had Blue buff and Elder Dragon? Whoa! Don't want to mess with you. Well... congrats on beating your previous 1600 AP record. You are welcome. Really? 3000? You are going to need an hour and a half long game for that.
I would argue that an long range, Skill shot, Area of Effect ability one shot would be worse.
Hello Ori. Nice seeing you. AHhh! Okay okay! Orianna. How have you ... and The Ball been? Oh? A Penta kill? Congratulations! How'd it go? ....... So... you shielded an allied and just ulted when everyone was close to that ally? Sweet. You are certainly powerful Ori...anna ... and The Ball. Always loved the power you two have!
If they did the same thing they did to the assassins to Syndra, Syndra would be worse than Azir mid.
Syndra doesn't have a high play rate. I mean, I have played over one hundred games and I have yet to see her once.
I think people forget that Syndra was one of the worst champions on release. Most are over powered, she was weak as heck. I mean, I find her easier to deal with than Veigar. She has to her stun and build AP. Veigar scales AP with his passive and his ult is far better of an execution than Syndra. I have seen Veigars with 1000+ AP. Syndra is limited to items and runes.
has been known to be bad vs ad assassins
AD assassins? I think you mean... AD assassins and Fizz. (I was going to say just assassin but then I thought how Kat's ult can get canceled from Syndra's know back)
ok so i forgot fizz
but one of her hardest counters was talon when his E had a silence on it... but riot said silences are bad for the game and removed it and then reworked it so he can clear terrain on a 2 second cool down cuz increase mobility and terrain clearing abilities are more healthy
That is EXACTLY why Malzahar still has his silence right? Or Garen? Because silences are so powerful that they should be removed.
Oh and for Talon terrain. I just spectated a friend's game and kept track. 2:30 is the cool down for terrain reuse. Comment on that?
yea in the same spot... but its not the cool down of the ability
and it was riot who said silences are bad for the game... that is why they removed talons. nerfed chos
its not me saying it... i liked talon with a silence on his e
When Riot in Talon's spot light said it would be a long cool down, they sure meant it. 2:30. The only ability that could compete, and win, is Karthus' ult. Sitting at over 3 minutes. I think that the laning phase can be forgotten about, depending on the opposing mid laner and jungler's offensiveness but after that. That is longer than his death. So keeping track on that is just another thing to consider when communicating with my team.
Silences are bad for the game. Talon, we are changing you. Malzahar and Garen. You two are good.
its not me i can care less about a silence i think there needs to be more