Tiny quinn buff
I really hate the feeling of playing an under appreciated champion, do bad and then get flamed for it. Playing quinn adc is something everyone hates having in their team because her range is low, or she'd lose practically every poke against enemy adcs as she relies on hitting her q to win them. I propose to make her q in human form able to be used mid flight on her e to blind enemies around her, since there is a mini knock up when she e's, the effect of her q would be about half as useful for blinding on the person that got targeted by her e. So why bother this? A good chance of her dealing burst dmg, and in early game it should be enough time to block at least on AA in doing so, I'm just hoping to better improve her trade potential, Also I'm finding her max e jump back is a bit farther than her AA range. If a Rioter sees this post. Can you reduce jump back range to 525 or slightly lower than that, so she can auto attack easier, or can stay on the enemy's tail easier