Can we Buff magic resist and armour items??

Thorn Fierce Red··3 votes·821 views

With the new runes system I saw then many AP and AD champs one shot players not matter what type of defence build then he got the purpose on patch is to add some balance on gameplays but with lot od damage, How u can call the game is balance? That Boosted!!

6 Comments

Bronze Demon1 votes

no matter how tanky you are, you cannot tank your way to victory.

you need to destroy the enemy and their structure so damage is miles better than defense. therefore, defense must be buffed to be relevant.

okamiyasha951 votes

[{quoted}](name=Ich heiße Jeff,realm=NA,application-id=3ErqAdtq,discussion-id=EGqQUgEz,comment-id=0000,timestamp=2018-01-23T23:08:45.547+0000)

no matter how tanky you are, you cannot tank your way to victory.

you need to destroy the enemy and their structure so damage is miles better than defense. therefore, defense must be buffed to be relevant.

Tanks win games.

okamiyasha951 votes

Defense wins games. On that note, why is it allowed to build full armor and end up more squishy than a champ that builds full ad? Can build nothing but AD items and tank wayyyy more damage than any champ that builds armor, aside from ADCs. Either buff armor and MR items so getting them is more beneficial than health/damage items or buff them so they can do the job they are meant to do. Building armor means nothing against champions that build armor pen and black cleaver and mr means nothing to champs that build magic pen. It is pointless at this point to buy defensive items over items that provide health.

WeeningWeiners1 votes

{quoted}

Defense wins games. On that note, why is it allowed to build full armor and end up more squishy than a champ that builds full ad? Can build nothing but AD items and tank wayyyy more damage than any champ that builds armor, aside from ADCs. Either buff armor and MR items so getting them is more beneficial than health/damage items or buff them so they can do the job they are meant to do. Building armor means nothing against champions that build armor pen and black cleaver and mr means nothing to champs that build magic pen. It is pointless at this point to buy defensive items over items that provide health.

If defense wins game then why is burst meta still in meta.... You are basically Johnny Lawrencing this whole situation... A BETTER DEFENSE IS MORE OFFENSE!!!!! Mages are only countered by any champ who can deal more dmg than them without dying first!!! thats not how this game should be. Half the bruisers suck and 80% of the tanks are just hot garbage in the early game and you get assassins and mages and a select few burst adcs who have little to no weaknesses before their early mid game spike Your reasoning is super laughable. More people played and watched LCS in the TANK META because it called for 1000% more coordination than the one shot burst meta running away with 4 kills under your belt with the win in under 25 minutes. That's boring and straight up not fun to play in... There is no strategy in burst meta and there never will be.

okamiyasha951 votes

It's not a burst meta. Burst champions are only good in low elo because players don't know how to play the early game, the mid game, or late game safe. Teaming up is less common giving burst champs easy advantages they shouldn't have. Also, in low elo, players don't like the passive "farm til late game" style of play so they pick champions that are more "flashy" earlier.

On that note, the problem isn't burst champs. The problem is that there is too much damage in the game as it is. Tanks are supposed to soak a ton of damage for their team, but that's it. They shouldn't be able to take objectives or do a good amount of damage to anything, but the overall damage creep coupled with Tanks' kit makes them deal more damage than they should have ever dealt. Now, they buffed the damage on ADCs and mages making the need for MR and Tank items even more necessary.

Mages aren't countered by champions that deal more damage than them. THEY DEAL THE MOST DAMAGE. You can pick any AP champ as support and they can still end up doing more dmg than the ADC if they built full AP. Mages are countered by champions that can get in close to them and take advantage of the fact that they're squishy. At least they should be squishy, but when you have items out like Zhonya's that just says F all damage or kill attempts, Banshee's Veil that says F your CC and AP, and various other AP items that grant 200+ health like they're some tanks, then their counter becomes less and less of a counter. ADCs get supports that keep them alive and their items and Keystones deal an extreme amount of DPS while giving them the utmost mobility making a competent ADC uncatchable unless you have a champ that can straight dive them in an instant.

Take Poppy for example; If you get a competent Poppy player who farms it out and builds nothing but tank, she can virtually one v one anybody and win without taking a lot of damage. Sejuani is another example. There's also Sion. Not to mention Ornn. The list goes on. I say this not to show how great tanks are but to point out the fact that they are dealing too much damage. But for the amount of damage they have to soak at all stages of the game, they are very squishy. They recently buffed ADCs. Mages have items that can melt tanks in one combo.

Accursêd1 votes

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