Perfect buffs for Aatrox

Colton147··1 votes·465 views

As the title says...

Aatrox is currrently sitting at a 47%-48% winrate: http://champion.gg/champion/Aatrox/Top http://na.op.gg/champion/aatrox/statistics/top http://www.lolking.net/champions/aatrox#/overview

Passive: Blood Well

Hellbent: Aatrox now fully recovers his health.

Q: Dark Flight

Damage increased from 20/50/80/110/140 to 100/125/150/175/200

W: Blood Thirst/Blood Price

No longer a toggle

Aatrox now heals every third strike for 50/70/90/110/130 plus 8% of his missing health from 30/45/60/75/90 plus 6.5% of his missing health, while filling up his Blood Well by 30% from 20%

E: Blades of Torment

Slow increased from 30/35/40/45/50% to 70% all ranks

3 Comments

TheFallenShaw2 votes

you just cut out his damage on W and dumbed his kit down further you know that right?

In case you don't understand If you take any complexity away from a champions kit, you lower the skill level needed to master him, by lowering that it means he can't do things he used todo. I'm not saying Aatrox doesn't need a buff, and havent really read the other ones. However, I know W is bad off the top, your trying to make it full healing. Which after 1 item, you can leave it on damage for free.

Zallamance1 votes

A couple questions towards these hypothetical buffs:

Are you taking into account damage ratio's?

Are damage ratios all AD, or are some AP?

Is there counterplay available in this proposed kit? Aside from building specific items that is

Is everything else in his kit staying the same? Ie: Can he still become Hellbent off of monsters, is it still only 5 stacks, etc.

Also, I believe they announced they are working on doing his new voice over a couple months, which means his rework has pretty much been solidified. At this point, they would just hold off till his re-release instead of giving him more buffs.

Commander Javik1 votes

Just no . This is dumbing down his kit .

I personally like him as he is now . But if we are talking about buffs , then let's talk about'em , here are my suggestions :

Passive : Aatrox gains ( 3% / 4% / 5% / 6% ) (scaling with passive level , basically half of his possible AS bonus ) bonus attack speed for every stack of his passive . Once his passive is stacked he gains additional Attack Speed and Base AD .

Basically it would be something like (15% , 20% , 25% , 30% ) Bonus AS and when fully stacked it would be ( 30% , 40% , 50% , 60% ) + Base AD .

Dark Flight : It's fine as it is . Maybe a bit bigger Knock up radius would be nice .

Blood Thirst : Aatrox heals for flat amount + 6.5% Missing HP + 10% BONUS AD . Blood Price is fine as it is .

Blades of Torment : Now reduces the ennemies total armor by 4/5/6/7/8% .

Aatrox has Black Cleaver as one of his core items , but before he reaches this powerspike , if someone builds armor , he has a problem dealing with Tank .

Massacre : Scaling with bonus AD + Fears ennemy champion for 1/1.25/1.5 s .

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