Runes Related Questions
Hello Summoners,
I got some questions which really effect my game-play need clear answers, they all revolve around runes.
-
While browsing runes in store yesterday I noticed that : "Greater Glyph of Scaling Cooldown Reduction" "-0.09% CDR Per Level (-1.67% at Level 18)" Is the math right here ? 0.09 X 18 = 1.62 (NOT 1.67) (
Approve)
1.62 X 9 runes = 14.58
While on the other hand if we take what the text say in Store which is 1.67
1.67 X 9 runes = 15.03
so which one is right ? that's 0.45 difference for 9 runes and that's huge for me.
does it scale with 0.09 then jump to 1.67 at level 18 ? or does the rune text need fix ? please clarify this for me {{summoner:2}} . -
How the decimals works in league of legends ? does the system round the number to nearest when game start? Or does we get the exact same number no matter what the decimal is ?
-
Will Riot rework the runes system anytime soon ? do they plan to rework it or do we keep the current system for another few years ? the reason I ask this because I play like 1~3 games per day and for player like me who don't farm much IP, it become issue for me to invest in something then few months later it change.
-
This is opinion question.
So I like the new mastery system with 45% CDR root and I want to include CDR runes but I'm confused between Scale CDR and Flat CDR.
I read about it and done the math. the point is I want to reach 45% with (1 or 2) item/s and without blue buff. it's the battle between Early Game and Late Game type players.
Scale CDR runes is amazing but they need level 18 to achieve there full potential which mean if I use Scale Runes I will only hit 45 CDR at level 18 and easy to achieve with 1 item only without blue buff.
Flat CDR runes is sold choice but it may require 2 items to hit 45 CDR early without blue buff, keep in mind early game for mana champion that's not useful for them but it is very op for champions who don't use mana. Also Early game means no max abilities yet.
In my opinion CDR is the most useful stat at current season and what make it more useful is that you can hit cap easy and don't worry about it anymore.
So what you think ?