What if Corki's missiles could critically strike?

40glass··1 votes·660 views

Most of the meta adc scale with critical strike in some way, either attack speed steriods like ashe and tristana, enhanced critical strike damage like caitlyn, lucian passive, etc. Corki's scaling with critical strike was removed (10% bonus damage removed from the game), probably because he could one shot the squish with auto +E+R auto.

Right now corki has a laughable 45% winrate as an adc, and he doesn't scale with any of the AD items, as we can see at probuilds.net, most of the corki players opt to buy Gunblade as a second item because it provides the biggest power spike.

What I'm suggesting is to allow the possibility for Corki's regular missiles to critically strike, granting them the damage and the radius of the "Big One". I think this could help the corkster and grant corki players a way to show their missile aiming skills.

Discuss.

6 Comments

MisterHealYoGirl1 votes

That's a cool idea, but it doesn't really address Corki's the core issue: pen items. Corki has always dealt a good bit of magic damage, and this was focused on with his rework; this means that he spikes really hard in the mid game when tanks can't effectively itemize against him (since they only have one or two items) and he finishes his triforce. The issue comes in the late game, when tanks have significant amounts of armor or MR; both major pen items (a Last Whisper upgrade or Void Staff) are pretty inefficient on him, which means that half of his damage goes out the window.

40glass1 votes

{quoted}

that would force only a crit build so no

Before the nerf he only built crit. Now Corki only builds items that doesn't benefit him. with my suggestion i'm sure he would still rush TF for the burst.

{quoted}

That's a cool idea, but it doesn't really address Corki's the core issue: pen items. Corki has always dealt a good bit of magic damage, and this was focused on with his rework; this means that he spikes really hard in the mid game when tanks can't effectively itemize against him (since they only have one or two items) and he finishes his triforce. The issue comes in the late game, when tanks have significant amounts of armor or MR; both major pen items (a Last Whisper upgrade or Void Staff) are pretty inefficient on him, which means that half of his damage goes out the window.

Yes this is a major issue, but my suggestion addresses his mid - mid late game where he is supposed to shine, granting corki a meaningful 2nd and 3rd item power spike. the fall-off is inevitable since corki is a mid game power spike adc.

However, if we scrap that critical strike missiles idea, I have also suggested to change corki's passive to 110% physical damage, so he could deal with tanks and buy AD items like black cleaver and last whisper. this could be a possible solution to the penetration problem.

The magic damage adc niche doesn't really benefit corki main players, because it makes him an extremly situational adc. Before the rework corki was the ADC you could not resist to. Right now a bruiser or a tank can buy item 3065 /item 3156 /item 3001 and become immune to corki's damage.

In season 5 we could build corki using these itemsitem 3035 item 3153 (core items for season 5 corki) and still be somewhat relevant against tanks when we reached late game, that's why it's sad that now it will takes corki 20 seconds to kill a tank even after building void staff.

Riot has to decide if Corki is the magic damage ADC or the mid game power spike ADC. right now KogMaw and Lucian are superior for these roles, therefore there is no reason to pick corki.

ofart1 votes

that would force only a crit build so no

Matezoide1 votes

Calm down, Satan.

40glass1 votes

Ease down, shooter.

Astôlfo1 votes

Let's not.

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