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Additional Incentives to Play Unpopular Roles on Team Builder

Khanthulhu··2 votes·803 views

Problem: There is still a constant deficit of certain roles in team builder.

Solution: To increase a desired behavior, add an incentive. An obvious example would be to give extra ip after the game. Maybe a flat 5-15 IP or an extra 5%-10%.

This would almost certainly increase people filling in team builder.

PS: I want to put this in the right place, but I wasn't sure where it goes so I made an educated guess. If it belongs somewhere else please let me know.

11 Comments

ValyrianBlade3 votes

Should be a fill option, which has the ip incentive. Good idea!

Khanthulhu1 votes

Should be a fill option, which has the ip incentive. Good idea!

If you like the idea please up vote the suggestion :)

Matthias91192 votes

My concern with this would be people who would queue up for the needed role for the bonus but have no intent of actually filling that role appropriately. This was already somewhat of an issue with people looking to get the role icons on their one-trick-pony smurfs.

I'm not sure how a "fill" selection would work exactly in Team Builder. Would it stick you on a team and then have you pick a champ based on the role(s) they need or something?

MrSc0tty1 votes

Difference was that people would queue up as "botlane-mage-Vayne" and play as an ADC.

All you'd need is a button that says "fill" it then informs you "surprise surprise batman, you're the support again because we have yet to make the role feel fun and rewarding" and you choose a champ.

If you queue up and just refuse to support, you'll get reported.

Matthias91191 votes

So... if you pick "fill" and get assigned Support, but you do badly and your team loses, you now get banned?

I'm seeing some issues here.

Khanthulhu1 votes

So... if you pick "fill" and get assigned Support, but you do badly and your team loses, you now get banned?

I'm seeing some issues here.

What? I'm confused where you got this idea from.

Matthias91191 votes

So... if you pick "fill" and get assigned Support, but you do badly and your team loses, you now get banned?

I'm seeing some issues here.

What? I'm confused where you got this idea from.

From post I was replying to where "MrScotty" said:

If you queue up and just refuse to support, you'll get reported.

Which would basically be like saying that if you fail to do well in your chosen (or assigned) role you deserve to get banned.

Khanthulhu1 votes

My concern with this would be people who would queue up for the needed role for the bonus but have no intent of actually filling that role appropriately. This was already somewhat of an issue with people looking to get the role icons on their one-trick-pony smurfs.

I'm not sure how a "fill" selection would work exactly in Team Builder. Would it stick you on a team and then have you pick a champ based on the role(s) they need or something?

Currently team builder has a suggested role feature that tells you what roles are needed and their wait time. The easiest thing to do would be to give those who use this feature an ip boost.

Khanthulhu1 votes

My concern with this would be people who would queue up for the needed role for the bonus but have no intent of actually filling that role appropriately. This was already somewhat of an issue with people looking to get the role icons on their one-trick-pony smurfs.

I'm not sure how a "fill" selection would work exactly in Team Builder. Would it stick you on a team and then have you pick a champ based on the role(s) they need or something?

That could be an issue, but the ip boost wouldn't be huge and I don't remember it being a problem when the icons came out. There were a bunch of people, myself included, who lied to get the icons, but we tended to lie in groups, no in solo, so it didn't effect the outcome of the game. Thanks for the input.

Hullabaloo9072 votes

I think the big reward for playing roles that are needed is that you pretty much get to insta play. It does suck when you specifically want to practice mid, but if you want to learn or practice jungle you have almost no wait time.

Khanthulhu1 votes

I think the big reward for playing roles that are needed is that you pretty much get to insta play. It does suck when you specifically want to practice mid, but if you want to learn or practice jungle you have almost no wait time.

If insta play was an effective incentive then we wouldn't still have long wait times, but we do. Therefore we need something else.

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