How to Fix ADCs?

TyrekGoldenspear··2 votes·291 views

In the perfect world of LoL...

Tanks beat Mages. (Tankiness beats burst)

Marksmen beat Tanks. (Sustained damage beats tankiness)

Mages beat Marksmen. (AP Burst beats sustained damage)

Assassins beat Marksmen. (AD Burst beats sustained damage)

But the boards have noted some interesting issues with marksmen.

  1. They deal so much damage so fast it's pretty much burst.

  2. Their sustain is high enough for them to "facetank sustain" assassins and mages that can't kill them fast enough.

These are the main issues here because this combination of features allow them to beat both tanks and mages. Their damage is high enough for their burst to be on part with mages' burst but their lifesteal give them a bigger advantage over a mage because their damage come from autoattacks instead of abilities, and they can heal off their damage so they can outlast mages. Mages still have the edge in general reach and utility, so they still have a place in the meta.

However all the items given to marksmen to help defend them against their natural predators seem unneeded now because of their super high damage and sustain. However now that their damage is so high these items feel like overkill.

So, to make marksmen more like dps damage dealers, we would need to hit one of several things.

  1. Their crit damage.

  2. Their sustain.

  3. Their safety.

  4. Their great synergy with damage masteries

Personally I would hit their lifesteal a tad and give ranged champs as a whole a lesser benefit from certain masteries. This way their "false" health obtained from lifesteal is lower overall, making them weaker against burst.

What about you guys?

6 Comments

TyroneWatermelon1 votes

How about make marksmen's late game as their most powerful point,because currently 6 out of 18 marksmen are actually late game champs and not instakill mid game

TyrekGoldenspear1 votes

That would work. But we would need to smooth out their scaling over time by changing their items or mastery interaction somehow.

Asayake 5150glow1 votes

ADC's are nowhere near as broken as you say, and your ideal situation is far from what Riot, I, and at least a few others, think is ideal.

Tanks either:

Have a shitload of CC (usually AoE) and/or utility and are amazing in teamfights with their sheer lockdown and unkillableness. Think full tank Zac, Taric , Braum . Tbh not many of these exist since they need a good team.

Pose a significant threat to the enemy backline, forcing the enemy to focus them (and no one wants to focus the tank, do they?). This can be done through burst (most tanks with 1 damage item have enough damage to almost oneshot a low leveled ADC). These are more useful alone as they can actually do something without the rest of their team being genius's (though these guys usually need one of the below to stop their backline from dying to the enemy tanks/fighters.)

Peel. Alistar, Poppy, etc.

Mages either:

Oneshot and picks. Lissandra, Annie, Syndra, Brand, Veigar.

AoE damage and disruption from** long range**. Orianna, Velkoz. These guys are safer than ADC's and do significant damage to more people in less time.

Waveclear (with burst). Think Anivia.

ADC vs Mage is usually a win for the Mage, if they land their skillshots, simply because their damage is either faster and enough to oneshot, or since they can keep the ADC at range.

More later

TyrekGoldenspear1 votes

Hmm. Well you're right about that.

Personally I don't think ADCs are broken. (I main mages and tank supports, I can usually handle them okay.) But I wanted to bring up some solutions to the boards for the really bursty ADCs (think Vayne and the like) who can usually skip DPS and go for burst because nobody besides the tank will realistically survive more than a second.

Asayake 5150glow1 votes

{quoted}

Hmm. Well you're right about that.

Personally I don't think ADCs are broken. (I main mages and tank supports, I can usually handle them okay.) But I wanted to bring up some solutions to the boards for the really bursty ADCs (think Vayne and the like) who can usually skip DPS and go for burst because nobody besides the tank will realistically survive more than a second.

By broken I didn't mean unbalanced, I meant that they are broken as they don't do what they're supposed to.

Also probably not gonna put more later.

WoonStruck1 votes

Revert to season 2 and re-approach the direction of the game.

Fixed.

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