Why not rotate dragon/rift spawns on a per game basis

LobsterFiesta··3 votes·2,204 views

Why not flip flop drag/rift in 50% of games (random which spawns where) to increase variety and give the top lane more relevancy? At 19:45 the dragon would just fly away and settle down in his usual pit, if he's spawned, to make way for baron.

Change is good.

8 Comments

ZackTheWaffleMan1 votes

This is interesting.

Since it doesn't impact the Baron spawn location, I can see this being implemented.

Lazypeon1001 votes

Couldn't bot just swap lanes with top, leading to the same situation but in reverse for 50% of the game where the usual top laners end up having little impact overall?

LobsterFiesta1 votes

{quoted}

Couldn't bot just swap lanes with top, leading to the same situation but in reverse for 50% of the game where the usual top laners end up having little impact overall?

Still shakes up gameplay. It also balances out the red/blue vision balance (dragon pit is slightly safer for the bottom team, baron pit is slightly safer for top team due to friendly jungle/wards/commonly pathed territory)

Lazypeon1001 votes

I'm not saying it wouldn't shake up gameplay at all. But I guess what I was trying to convey is this doesn't really solve the fundamental issue. All 3 lanes should feel impactful, occasionally swapping around which lane becomes "the island" so to speak doesn't fix the fundamental problem with top lane right now.

Edit: I do think it's an interesting idea, I just don't see how it would solve the problem though.

Knight SoIaire 1 votes

{quoted}

I'm not saying it wouldn't shake up gameplay at all. But I guess what I was trying to convey is this doesn't really solve the fundamental issue. All 3 lanes should feel impactful, occasionally swapping around which lane becomes "the island" so to speak doesn't fix the fundamental problem with top lane right now.

the only ways you could have all 3 lanes have impact is if you would pin the duo lane onto mid... this way you can get good objectives on both sides of the map and people would bunch up on midlane instead of botlane... which is equaly accesible from both top and mid

the question is how that would impact the solo lane ballance... a champion like talon cant lane vs a renekton, he needs to have a dedicated mage lane in order to have a winnable matchup

If we are talking about an actual sollution... then we are talking a map rework... the one where midlane is a duo lane (how that would be achieved i dont know), both sides of the map have objectives... and either side of the map has some incentive for picking what is the current midlane while the other has an incentive for picking champions from the current toplane

this way you could get all lanes relevant... without completly destroying lane ballance

Lazypeon1001 votes

It very well might require a full map rework, sure. Do I think they'd go that route? Probably not. But I also don't think implementing ideas to change things for the sake of change with minimal overall impact without hitting the intended goal isn't something that should be done either.

I think it's worthy of consideration anyway, but I think a more indepth explanation as to how this solution could solve some of the glaring issues with top lane would be necessary.

Knight SoIaire 1 votes

{quoted}

It veey well might require a full map rework, sure. Do I think they'd go that route? Probably not. But I also don't think implementing ideas to change things for the sake of change with minimal overall impact without hitting the intended goal isn't something that should be done either.

I think it's worthy of consideration anyway, but I think a more indepth explanation as to how this solution could solve some of the glaring issues with top lane would be necessary.

oh i do agree... but that goddamn riot just ignores the deteriorating state of the gameplay in this game just because their skinns are selling

Knight SoIaire 1 votes

A very interesting idea but it might not work the way you would like it to

if players will know where dragon spawns... they will just move the duo lane where its needed... or rotate the lanes once the objective spawns

but what would be a nice twist to your idea would be if toplane acctualy got an objective that could compete with dragon... and then those 2 objectives would spawn and rotate when kiilled... this would also require that the respawn timer would only start once both are dead... so people actualy need to cover both the topside and bottom side of the map

there is a danger to that idea though... since duolane is no longer pinned bot there is no reason why they shouldnt go toplane for a 2v1 lane

riot slept too long on those problems ... now fixing them would require throwing the entire game and its ballance upside down

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