Poor Miss Fortune. :<

Daizumi·9/27/2015, 7:27:33 PM·3 votes·576 views

As a person who loves Miss Fortune, one question always wondered in my mind after her rework. Vayne's passive allows her to get a permanent speed boost if she's facing in the general direction of an enemy. If Jinx essentially kills anything, she gets a temporary speed boost. So... why does Miss Fortune's passive go away if she's hit by a minion? Does anyone else feel that her passive should be "If hit by a champion instead (or dragon/ baron)?" Let me know what you guys think. I would even be fine with jungle creeps... but minions?? -Sad face-

6 Comments

Bootleg Gay9/27/2015, 8:03:53 PM2 votes

She really needs the QoL change that let's her NOT lose the bonus if hit by silly minions. They are everywhere, and she otherwise has a really bad passive.

Penns9/27/2015, 8:13:15 PM2 votes

Poor MF man... Gets buffs stuck up her azz all the time and even gets a over the top AD ratio on her ult because people didnt get how her W + R scaling works, which is probably gonna make her god tier. raeskitgrhtfud :[

qetzel9/27/2015, 8:41:41 PM1 votes

The reasons minions make her lose her speed boost is because she can be a very effective lane bully. If she could avoid skillshots in lane with the movement speed boost it could easily become too much.

Ratchet Fortune9/29/2015, 12:42:55 AM1 votes

Ugh here's our suggestions on Miss Fortune!! ~~~

Passive - Miss Fortune's gain 1 movement speed for every 0.05 attack damage. Also no minions should be able to cancel it!! :)) Enemy champions should only be able to destroy 0.01 movement speed every attack.

Q - The range should be 1000 behind the minion because its really hard to hit am I right? Also it should always deal 250% extra damage on the 2nd bounce and 500% if it kills the target, just necessary buffs. The damage on the 1st target should deal 29%/39%/49%/59%/69% of their maximum health as extra true damage, (free bonus damage). The 2nd bounce will always deal 2x that amount as extra damage as well.

W - Impure Shots should scale off of 100% attack damage as magic damage each stack.

E - This should become a dash that doubles her impure shots damage to the target she next attacks. It should also make a Make It Rain that is very small at the location Miss Fortune autoed, with 696% AD scaling over the duration, and it should also have no mana cost.

R - No one knows that Impure Shots scale with this ultimate... it should be our little secret. We should give her 100/200/300% BONUS ad scaling for her base damage.

~ from Boards