@RiotJag Aatrox rework

What Is Smite·3/29/2018, 4:39:53 AM·1 votes·863 views

So I know you are quite busy getting the Aatrox rework just the way you think people would like it, so here is a request from an Aatrox main: If you do plan to keep the revive in Aatrox's kit could you make it so that for the first second out of his revive he can't be CC'ed? I mean it feels horrible to burn your passive and just die right away again without getting a chance to fight back or run because there was a shaco box/cait trap/jinx trap/any sort of CC right where you revived. I would also like to ask if he could be immune to damage for that 1s so that I do have a chance to get out of a hairy situation should my team decide to ditch me.

4 Comments

ZaneShadow3/29/2018, 4:48:49 AM1 votes

So that'd be broken as all get out. A damage carry that can't be CC'd? Heck, think about how powerful a shortone was on ornn, a freaking tank! I like the idea, but I'd rather see something else that heavily compensated like that. Maybe he can't be cc'd but can auto attack for a brief second? Or when his passive kicks in he sinks into the ground and can choose where to respawn, potentially in a safe location.

Also I heard it's only kinda getting preserved (whatever the heck partially preserving coming back from the dead looks like) so it's probably not going to work in a way either of us are expecting. Also, apparently he's a mix of Illaoi and Riven now, some sort of combo based juggernaught, so that should be fun.