MY problem with ap (the scaling)
My BIG problem with ap is just on how hard it scales and the amount you can get. I think that there would be a good balance if you could decrease that intense scaling. Death cap it increases your ap by 40% and in addition to the initial 120 ap. I think if there was a nerf maybe like decrease the ap to somewhat around 100 and the 40% increase would go to somewhere like 30% or 25%. Now I also have a problem with void staff. if the magic penn went down to 30% or 25% (the same as the Death cap). also the scaling on every other ap item is just absurd. look at the base items amp tome and long sword AMP TOME HAS 20 AP WHILE LONG SWORD HAS 10. DOUBLE THE AP OVER AD. Ok I might get yelled at for this saying, "you're stupid", "you are a dumbass", or "do you even play this game?". Just listen look at sylas's healing and shields and it goes off of ap. you can get upwards of 1k ap (dependent on ur runes and build maybe even dragons) how much ad do you usually get playing kha? rengo? or maybe even zed? Ap scales way harder than ad and I just want like a minus 5 ap from amp tome (it seems more balanced that way), and just reduce the overall ap from ap items. ad doesn't get so high like ap and all I want is a general nerf to ap just decrease the ap gnerally.
, you had to have been hit by one of her spells. Can’t say the same for
though...








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