Hud Update needs a few tweaks
A few changes I think need to happen since the last update.
- Tweak the new font for smaller hud/chat sizes.
This is a larger issue for readability for me. I usually keep my HUD the smallest it can get, with the chat being around ~20%. However with the new font it has an issue when you get to levels that small. The chat gets really blurry and hard to read on the background of SR, while the HUD HP/Mana bars have the font larger then the bars themselves and again, hard to read against the background.
- Color in pure passive abilities you rank up.
Couple things you can do here, and TF's E (Stacked Deck) can explain all of them.
As is, pure passive abilities stay greyed out when you rank them up, as if they are on CD. Kinda misleading since I always feel like I haven't ranked it up when I glance at my skill bar. Now you can do case by case differences to help readability.
- Color in the skill like actives.
- For multi-hit passives like TF's E put a counter that slowly fills up the skill (1 hit 25%, 2 hits 50%, etc.)
Other then those two issues I don't have any other glaring problems with the HUD.