Can we talk about this? Lethality

JeffLeague123··1 votes·410 views

Lethality has been around for a decent amount of time. But now it's just gone ridiculous. Not only have they been nerfed and then buffed but it also found a new way to be used. ("Nuclear" build). First some ADC's like MissFortune Jhin and Lucian and some of the assassins and then only used by the assassins, to three items looking like your next $100 bills found on the ground. Not only can they get you a bunch of kills. Some of them are cheaper or more expensive. ESPECIALLY THIS ITEM item 3147 REALLY GUYS? From an item that builds out of item 3134 anditem 1038 to a remainder of 850 gold. To an item that builds out of item 3134 and item 3133 and a remainder of 700 gold. So it no longer grants out of combat movement speed and some true damage along with an extra 10 ad but added 3 lethality. BUT IT GRANTS AND 90 + 15 PER LEVEL ( 55-360 at levels 1-18) PHYSICAL DAMAGE AND A 99% SLOW FOR 0.25 SECONDS? FROM ASSASSINS TURNING YOUR SCREEN TO PEACEFUL ALL THE WAY TO THE EIGHTTEEN HUNDREDS TO A BUNCH OF STRANGERS GIVING YOU A JUMPSCARE AND SHORT TERM PARALYSIS WHILE SAYING "WHAT". Thanks you for reading "Can we talk about this? Lethality"

1 Comments

Avienal1 votes

{quoted}

Lethality has been around for a decent amount of time. But now it's just gone ridiculous. Not only have they been nerfed and then buffed but it also found a new way to be used. ("Nuclear" build). First some ADC's like MissFortune Jhin and Lucian and some of the assassins and then only used by the assassins, to three items looking like your next $100 bills found on the ground. Not only can they get you a bunch of kills. Some of them are cheaper or more expensive. ESPECIALLY THIS ITEM item 3147 REALLY GUYS? From an item that builds out of item 3134 anditem 1038 to a remainder of 850 gold. To an item that builds out of item 3134 and item 3133 and a remainder of 700 gold. So it no longer grants out of combat movement speed and some true damage along with an extra 10 ad but added 3 lethality. BUT IT GRANTS AND 90 + 15 PER LEVEL ( 55-360 at levels 1-18) PHYSICAL DAMAGE AND A 99% SLOW FOR 0.25 SECONDS? FROM ASSASSINS TURNING YOUR SCREEN TO PEACEFUL ALL THE WAY TO THE EIGHTTEEN HUNDREDS TO A BUNCH OF STRANGERS GIVING YOU A JUMPSCARE AND SHORT TERM PARALYSIS WHILE SAYING "WHAT". Thanks you for reading "Can we talk about this? Lethality"

Ultimately, Riot did a major fuck up on 'tuning' which they should of left in the PBE, hell i would rather say the 'effect' should of been a bonus lethality burst for the next auto instead of a big old damage burst on auto(plus it should of had a cooldown of maybe 30 or so seconds to lock it to a opening move and not exploit it into a repeated spaz out damage burst thru 1 second 'stealth' abilities or on champions who have rather EZ disengage and re'engages), the extra micro slow seems a tad too much on top of it, and i believe the 'angle' they were aiming for was to translate the 'true damage that scales with lethality' into one that would of been a raw damage burst.

On top of this, Riot has ignored the underlying problem they should of took concentration towards: "Address the usage of items outside the intent they were being used in, such as champions using said items and being insanely more effective then the more 'standard' ADC type champions."

Even if they hit item 3071 so many times such as the most recent dropping 1% armor shred per stack bringing it down from 30% to 24%, it still acts as too much of a cookie cutter AD item that 'certain' ADCs in general love to make use of, specifically MissFortune Lucian, while we also still have champions who have no huge need on itemization attack speed or mobility so they can just go straight for the raw damage and in turn, get armor pen, aka MissFortune Draven.

They could easily fix so many things but since plenty of people would cry it would ruin champions like Jayce (The fucker is a fighter with ranger/melee, his ultimate right off the bat and has ridiculous all in, the arse hat should be forced to be extremely unviable with his silly EZ mode lethality builds) and Quinn (she's a bit more of a proper argument since her play style is about the roam, not EZ damaging opponents and so on) plus so many other champions who are not actual 'assassins' yet pick up those armor pen items and can screw around as such.

If they are going to throw up bad decisions in releasing content to horribly break the game to where they have to throw a hot fix out 'immediately', then they could at least make a bad 'decision' by regulating the armor shred on item 3071 to work only with melee only champions or at least double the required stacks needed for ADCs to hit the full 24% armor shred (basically 2% per stack up to 12 stacks for 24% to force said 'ADCs' to commit more to a sustain fight then EZ damage shred poking), that or at least cut the stack duration down a bit to make it less effective in trade stack pokes before starting a all in.

But seriously, Draven last i checked has been a scummy ADC for a long while and is basically the best one at the moment and its pretty obvious on why the Fk he has for a long while been able to get away with such a thing, EZ high damage, EZ disrupt combos, EZ. gold farming snowball patterns, EZ. global 'finish off' pick ups thru ultimate, EZ 'refreshable' mobility burst with other boons to let him chase a target down or get out of enemy auto range or EZ dodge skill shots and 'auto punish' afterwards if the player using him wants to do so.

Doesnt help this is especially achieved with rather easy 100~200 damage auto pokes in the early game where his rank 1 Q is already adding 30 base plus 65% bonus AD scaling to the damage, where a draven likely snowballing a early pre-6 kill spree is going to have rank 3 or so Q which is 40 base + 85% bonus AD scaling, on top of his regular auto damage. Plus even if it can't add to damaging structures, apply on-hit, lifesteal and crits, makes it Vayne's Q all over again, except with a more perpetual damage bonus. Atleast Vayne's was just a 30%~50% bonus AD, Draven's add's base and bonus AD that scales up to 105% bonus and +50 base, Obviously Vayne was OP for a good while too but Draven represents a snowball abuse champion alot easier since he can rush his builds faster with gold bonuses on champion kills and just outscale so ridiculous on item stats that he ends up being rather impossible to 1vs1 and even 2vs1 Draven.

All in all, God damnmit riot drop the new champion designs and devote all your resources to balance the gameplay's items and champions who were sticking out too easily and force them into trash tier or weaken them enough to where they aren't sticking out too easily to take advantage of your item change fuck ups.

[slayer-jinx-unamused]

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