Riot, please revert Taliyah back to what used to be, before the W changes.

Fidget The Blue··7 votes·1,314 views

Taliyah Riot, please. I've been a Taliyah main ever since she came out, and now I cannot stand playing her. Heck the TaliyahMains subreddit still has "I hate the W changes" posts. It changed her play style by a lot and many Taliyah mains have stopped playing her and moved over to other champions. She has lost a lot of strategic depth for the sake of W being easier to combo, I cannot personally cannot stand playing her anymore and have found her far more fun when she had a 38% winrate. Maybe this is just me refusing to let my favorite champion go, but please at least take it in to consideration.

15 Comments

AhmadS54 votes

Its not only you.

I also stopped playing her when they changed her W.

Now i don't play her at all .... Her W is hard to control when u are under enemy pressure

inplane4 votes

Maybe it's just me, but I hate this iteration of Taliyah. Her playstyle changed so much for me it might as well not be the same champion. She plays in such a binary way it's just uninteresting. W being able to chain into E is dull and easy to avoid. It encourages her to play impatiently, which is something I've seen from a lot of Taliyah players after 6.14.

As someone mentioned in this topic, her W is very hard to use while under enemy pressure. A Jinx who is constantly firing at me and orb walking will make my head explode trying to land W because of it's incorrect targeting reticle and wonky control scheme. I don't get how anyone could land that thing against a competent ADC.

She should go back to her release day state because the Q buff overdid it. She became too good at what she did. Clearing mage minions at level 1 with one skill? That's too good. Her Q already becomes very good mid and late game. Now she just feels like a Q spam bot with unreliable CC once you get Rylais, which is just boring mechanically wise.

Lady Hammerlock3 votes

Words from a taliyah main(Taliyah one or implyndlee or Driftkingazir)

on youtube i asked him "whats your opinion on the Taliyah changes"

he answered "terrible"

TheGrot2 votes

Vector casting is good. And she's still played a ton at high elo, so idk what you're talking about

inplane3 votes

{quoted}

Vector casting is good. And she's still played a ton at high elo, so idk what you're talking about

She's played a ton for her invaluable pushing power from her overloaded Q and amazing roaming potential, not for her W E that is avoidable with simple preempting. If they got rid of the 50% bonus damage against minions on her Q, she would be non-existent outside of roaming and Rylais synergy in higher elo.

Moving her power from E to Q before people even got to learn her extensively is a mistake on Riot's part (mostly the community's fault though).

Lord Azır1 votes

I haven't really kept up with Taliyah I've heard about them, but what exactly were these changes?

ModWulf Helhammer2 votes

Changed her W to vector casting, like Viktor laser or rumble ult

Lord Azır1 votes

{quoted}

Changed her W to vector casting, like Viktor laser or rumble ult

What was it before?

BeatzBoyFTW1 votes

Double clicking. First click to place the W, after pointing to a specific destination, click W again to cast it.

It seems clunky to a majority of Taliyah mains, but goddamn they sure are quick to change their minds back.

ModWulf Helhammer3 votes

No, it seemed clunky to a lot of people that tried to play her when she got a little OP from the post-release buffs. Those people weren't mains, they were FoTM players who wanted the champion to be changed to suit them.

Malignis3 votes

Let's not forget that with the vector cast change she also lost the ability to activate the ability when you press the button out of her max cast range. Before you could click outside it and it would activate the cast at the max range and then you could choose your direction and combo. Now with the vector change this is no longer possible and if you click the spell out of her max range she will instead walk forward before activating or in some situations the spell will queue up and activate wherever you moved your mouse to after pressing the button out of the max range.

The main problem with this is that is completely messes up the old combo of E into W since it required predicting your opponents movements quickly and reacting. If you click slightly out of her max range she won't cast the spell but if you held the button down and then dragged it towards the direction you wanted, the cast will just go off wherever you let go of the button inside her spell range. You might think this isn't a big deal but it consistently has caused my W casts to start next to me instead of at the max range where I was intending to cast the spell. Because of this now using E into W is basically pointless since there is so much room for error and this forces you to cast W into E. This itself ruins Taliyah for me because it takes away the option to play her the way I learned to and grew accustomed to.

I think if they were going to change the cast type this long after her release, they should have found a way to maintain the ability to activate the spell at max range when targeting outside of the max range like how the ability used to be. Riot stated that this function isn't possible with vector casting. I don't mind number tweaks, you can buff a champion or nerf them and I will still find a way to play them, but this change ruined the champion for me and completely isolates me from being able to play her because the max range issue on W makes me spend more games frustrated while playing than having fun.

Not to mention to my knowledge the goal of the vector change was to increase Taliyah's playrate by making her more accessible. I don't understand how isolating the people who took the time to learn her and enjoyed her from her release by changing an entire aspect of the champion was fair on Riot's part. I don't want to play my favorite champion in this game now because Riot decided they wanted Taliyah to be more popular and ruined her playstyle for me, while to most people that probably isn't a big deal, it feels like a slap in the face to the few people like myself.

inplane2 votes

{quoted}

Let's not forget that with the vector cast change she also lost the ability to activate the ability when you press the button out of her max cast range. Before you could click outside it and it would activate the cast at the max range and then you could choose your direction and combo. Now with the vector change this is no longer possible and if you click the spell out of her max range she will instead walk forward before activating or in some situations the spell will queue up and activate wherever you moved your mouse to after pressing the button out of the max range.

The main problem with this is that is completely messes up the old combo of E into W since it required predicting your opponents movements quickly and reacting. If you click slightly out of her max range she won't cast the spell but if you held the button down and then dragged it towards the direction you wanted, the cast will just go off wherever you let go of the button inside her spell range. You might think this isn't a big deal but it consistently has caused my W casts to start next to me instead of at the max range where I was intending to cast the spell. Because of this now using E into W is basically pointless since there is so much room for error and this forces you to cast W into E. This itself ruins Taliyah for me because it takes away the option to play her the way I learned to and grew accustomed to.

I think if they were going to change the cast type this long after her release, they should have found a way to maintain the ability to activate the spell at max range when targeting outside of the max range like how the ability used to be. Riot stated that this function isn't possible with vector casting. I don't mind number tweaks, you can buff a champion or nerf them and I will still find a way to play them, but this change ruined the champion for me and completely isolates me from being able to play her because the max range issue on W makes me spend more games frustrated while playing than having fun.

Not to mention to my knowledge the goal of the vector change was to increase Taliyah's playrate by making her more accessible. I don't understand how isolating the people who took the time to learn her and enjoyed her from her release by changing an entire aspect of the champion was fair on Riot's part. I don't want to play my favorite champion in this game now because Riot decided they wanted Taliyah to be more popular and ruined her playstyle for me, while to most people that probably isn't a big deal, it feels like a slap in the face to the few people like myself.

These boards are also sensitive and spiteful towards Taliyah and her mains. Bring up a topic about her balance and how her current state is conflicting with her identity and prepare to be downvoted to hell for no reason. For once in 4 years, I thought Riot would actually make a truly fun champ who has a high skill floor and high skill ceiling, but I guess that didn't last long.

She was unique in a way that she didn't rely on her poke nor her ult to deal damage. She relied on pure disruption through a minefield. It gave a fun and rewarding playstyle that everyone else looked down upon. Oh well. It was fun while it lasted for 2 months.

Fidget The Blue1 votes

Damn this hits home, for so long I've been looking for a champion FOR ME, that I personally find fun playing, not just winning with. And to have that taken away, in just two months, now I'm just sitting hoping they make a champion that plays similar to her old play style.

inplane1 votes

[{quoted}](name=Fidget The Blue,realm=EUW,application-id=3ErqAdtq,discussion-id=AywVpq2q,comment-id=0001000000000000000100000000,timestamp=2016-08-18T22:00:58.899+0000)

Damn this hits home, for so long I've been looking for a champion FOR ME, that I personally find fun playing, not just winning with. And to have that taken away, in just two months, now I'm just sitting hoping they make a champion that plays similar to her old play style.

I don't get why people have to complain and change a champ for their liking. You're not obligated to like a specific champ. Her original design was fine as it was and it was really unique with the introduction of Two-Step Casting through her W. It wasn't even clunky once you put time into it and it becomes a good thing because of it's ability to fake people out through the direction you're throwing them in. If people want to play with Vector Casting so much, why don't they just play Viktor or Rumble? One with a DoT playstyle and another with a high burst playstyle. What more do they want. There are already a ton of roaming mid champs.

It's like Old Karma all over again. I'm just sitting here waiting for a champ I would truly enjoy playing and there it is. And then the community comes in. And now I'm back to sitting here waiting for a champ I would truly enjoy playing.

GundayMonday1 votes

Turn off smartcast on W. Congrats, now you have old Taliyah back.

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