[{quoted}](name=Markus Vakarian,realm=EUW,application-id=3ErqAdtq,discussion-id=Aw9nvx2f,comment-id=00010000,timestamp=2015-02-10T13:29:04.549+0000)
that's not what i wanted to talk...read again
I did read what you wrote... sadly, the flaming part, nobody can help you with that. If your lane is losing even though you're turret hugging, then don't feel bad that your lane is loss or that somebody is putting the blame on you. If you're playing a weak champion, I don't understand how you can be behind from ganks. If you're not pushing, nobody's gonna gank you.
The only time when your opponent turret dives you and get away with it is when they're extremely ahead... I'm talking like 5/0. In situations like this, I would say just give up outer turret and focus on farming near inner turret. At this point, if your jungler or mid isn't coming top to help even though top opponent is still applying heavy pressure at your inner turret, then the game is pretty much at a big disadvantage, because this would assume that your mid and bot lane is also being pressured hard that they can't even leave lane to help you.
You could possibly just give up inner turret as well and force the laning phase to end and everybody group to defend a lane. Or you could give up inner turret and force top opponent to go to another lane while you farm top.
When your opponent turret dives you, it's wise to not just stand there and try to out trade them because if they have the tendency to turret dive, they most likely already have an escape route planned or know that they can sustain turret damage, kill you, and get away with it. Rather kite them around and use turret to your advantage.
If your opponent is camping range minions, waiting for you to last hit and then harass you, then they most likely picked a champion that is hard counter to yours. In these match ups, you should probably have teleport and not ignite anyways for the sake of better farm (go back when your opponent goes back or dies) and helping other lane rather than stay top and get harassed. If they picked a hard counter, your top lane is loss anyways, it's just a matter of what you can trade for your turret loss (dragon, mid lane turret, helping bot lane getting their turret), but never tp to secure a kill. A kill for your turret is never worth it.
With all that said, I can't imagine which top lane champion you would pick that is weak and can't last hit minions at turret. It's either you don't know how to last hit minions at turret or you don't know how to play that champion at all seeing you don't know the damage output of that champion. Any champion can last hit minions at turret. Most melee minions take 2 hits from turret and you can last hit. Range, you might have to auto once, let turret attack, then last hit (this takes planning).
That's pretty much all I can share with you.