To all the Aatrox lovers...
http://www.surrenderat20.net/2017/02/222-pbe-update.html#more
Its happening....
http://www.surrenderat20.net/2017/02/222-pbe-update.html#more
Its happening....
Aatrox changes are really bad. You have no control over your blood well and cant hold it for bonus stats anymore. The nerf to his Q is MASSIVE and it makes me quite sad.
I take it you play a lot of Aatrox? I know the feeling. Everyone thinks it's a good change, except for the people who truly care about the champion.
What nerf to his Q? Lower base but higher scaling? Thats a balance change. So if tank aaxtrox happens it wont be broken like tank ekko.
What nerf to his Q? Lower base but higher scaling? Thats a balance change. So if tank aaxtrox happens it wont be broken like tank ekko.
Its what, 250+0.6bAD to 120+1.10tAD?
Thats a 130 base damage hit, which is a nerf in all respects even if the total AD ratio is helpful... aatrox is, at the end of the day, an attack speed champion. Attack speed champions get maybe 250 total AD, and thats if theyre ranged. Again, while the total AD ratio is better in the late game... the chance of a melee champion who is easily countered like aatrox getting the items required to be successful enough is VERY low.
Aatrox as a concept needs attack speed to function, theres no chance of him being very oppressive like ekko is because
If aatrox' ult scaled very high off of AD then MAYBE you could argue, but this "balance change" is just another piece of trump rework practices from riot.
Its what, 250+0.6bAD to 120+1.10tAD?
Thats a 130 base damage hit, which is a nerf in all respects even if the total AD ratio is helpful... aatrox is, at the end of the day, an attack speed champion. Attack speed champions get maybe 250 total AD, and thats if theyre ranged. Again, while the total AD ratio is better in the late game... the chance of a melee champion who is easily countered like aatrox getting the items required to be successful enough is VERY low.
Aatrox as a concept needs attack speed to function, theres no chance of him being very oppressive like ekko is because
- his concept needs attack speed
- He has real cool downs
- He doesnt have a get out of jail free nuke
If aatrox' ult scaled very high off of AD then MAYBE you could argue, but this "balance change" is just another piece of trump rework practices from riot.
He is given a 25% base AD buff with blood rush, meaning it will scale per level and will get added on all his AD ratios. So, it's not that bad.
Good, holding on to a passive simply for bonus stats instead of being forced to use it is counterproductive and makes balancing hard.
All you have to do to control your blood well is not spam your abilities constantly and only go in when in Blood Rage, simple.
Laning as aatrox will be basically, poke with e, maybe use your W to get some health or add to your blood well, wait until you have 80%, Q and all in your opponent to win trades or get kills. All it does is make aatrox have very definitive windows of power, unlike what he had before. An issue with Aatrox is because of his kit's power, he had an overloaded kit, it was to hard to balance and made him scary when ever buffing him. Which is why riot decided to never touch him after they nerfed him, similar to Yorick's release. You could never really gauge how strong an Aatrox was because his abilities gave him so many free stats, and, as we know, early duelists and diver's are basically just stat checker's.
Wrench has been stuck in the 'hard' position for 10 hours since I heard the changes. Need to go see doc.
Who needs boner pills when you can see aatrox changes?
Who?
The time is nigh.
'to all aatrox lovers': how you doin man?
That's weird... they removed the health cost from Q and W, but changed E to a flat 30...
Like just make him resourceless at that point...
Changes look pretty bad so far, but I'll have to play it to be sure.
So....
How does this change anything?
I mean, I don't know. But as a non-Aatrox player, nothing leaps out of the page at me. I don't see him becoming a viable pick???
He gets to build tank while still being aatrox.
they should make his Q easier to land imo, i don't have much of an opinion on the rest of it because i'm not that familiar with aatrox right now. i like the idea of the %missing health healing. affinity with tank items is going to be something that will make him more viable and easier to balance i think, whereas now his requirement to build so much damage makes him broken or useless with not much in between
Im not a aatrox fan but aatrox is a fking trash dude dont take him
The w heal change makes me sad, removes what was fun about him his sustain when low hp and forces him into tank.
Get ready to get the new malzahar! Even better!The new MORDEKAISER!
The main problem is aatrox being balanced as a diver instead of a skirmisher.
People don't want to play him as a jarvan dive and tank, they want him to feel more like tryndamere or fiora utilizing sustain and single target power
http://www.surrenderat20.net/2017/02/222-pbe-update.html#more
Its happening....
what is happening? Table of Content or new skins?
correct link http://www.surrenderat20.net/2017/02/222-pbe-update.html#bal1