Please nerf experience gain and disable first win of the day for Coop vs AI game modes
So tired of getting FWotD and exp farmers. Coop vs AI should be a place to go to get away from these type of people, a mode where you can just kick your feet up and have a relaxing 20-30 min game where it's more about the social interaction than getting the win at all costs.
The fact that it gives equivalent/more exp than a normal game and also lets you get a free win for your FWotD, is the entire reason this problem exists. There's no reason you should get equivalent/more exp beating down on bots than you would get fighting actual players, and the fact that it's almost impossible to lose defeats the entire point of a FWotD bonus (which is to encourage people to try their best to win... in a real match).
Assuming you min/max your loadout (runes, masteries, team comp, etc) and just stack mid to rush the nexus, you should receive at most 50% of the exp you would've gotten from a real match of the same length. Better would be if exp gain starts off pitiful (<10% of the exp you'd normally get), and scales up as the match drags on (but still hard capped at less than a normal match so that you still can't get equivalent exp).
This would accomplish (at least) two things:
- Bolster normal matches, which is a win for everyone.
- Clear out most of the farmers from Coop vs AI, which greatly improves the quality of matches.