Summoner Spell changes

Kal Vas Flam··2 votes·340 views

So, there are several summoner spells that need some attention. I'd like to start a discussion about how to fix some of these unused abilities.

What if Barrier could be cast on allies champions? What if Clarity granted a passive mana regen buff? What if clairvoyance left a ward for a few seconds? There are a lot of possibilities. What ideas so you guys have to add variety to summoner spells?

3 Comments

DWT123451 votes

i think exhaust should disable movement abilities

Kal Vas Flam1 votes

{quoted}

i think exhaust should disable movement abilities

That's not a horrible idea though some of the other de buffs Might have to be removed.

Sire Hippington1 votes

ghost should give some slow resist Clearity should simply give 40-80%missing mana(scaleing with lvl) in a larger aoe. Clearvoiance could mark spotted enemies for 10 sec, granting vision and aditional speed if running towards them. Cleanse should give a 50%ms buff for 1 sec so you can actually get away after shrugging of the cc. Right now, flash is way better for escape than cleanse while also giving aggresive potential. Barrier could explode on aoe after expiering for a % of the remaining shield, so the enemie can't just ignore you for 2 sec without payback.

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